- Joined
- May 3, 2017
- Messages
- 5
Hey all,
I want to create a unit that, upon recieving fatal damage/health comes under a certain threshold, triggers a countdown, before it explodes and deals area damage.
Think Rotfiends from Witcher 3, link below:
The map will have respawning enemies, so if it's possible for such a feature to be included with the base editor, any help would be appreciated.
Thanks for reading
I want to create a unit that, upon recieving fatal damage/health comes under a certain threshold, triggers a countdown, before it explodes and deals area damage.
Think Rotfiends from Witcher 3, link below:
The map will have respawning enemies, so if it's possible for such a feature to be included with the base editor, any help would be appreciated.
Thanks for reading







