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Unit Model Scaling via Triggers

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Apr 13, 2008
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Heyo,

I want to increase/decrease the Scale Size of units during the game by a delta, and not to certain set numbers. For example, unit uses an ability, gets +0.1 scale size.

I had to find out that there is no GetUnitSize function.

I could invest a lot of time to build a library of my ~200 unit's default scale size and use hashtables and long algorithms to create a very annoying system that does what I want, but there should be a more eloquent way of doing this.

Is there a way to do what I want? Is there some ability in the game that modifies model size?
 
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