Im makeing a map and trying to get a trigger to work where this happens.
A Unit enters a region and when it does it is removed from the game and all of a certain unit (neutral Hostile) are replaced by a new stronger unit. Im useing a auto respawn trigger. Anybody know what to do?
A Unit enters a region and when it does it is removed from the game and all of a certain unit (neutral Hostile) are replaced by a new stronger unit. Im useing a auto respawn trigger. Anybody know what to do?