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Unit Classification

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Level 7
Joined
Dec 28, 2009
Messages
257
Hello!

Ive got another question: What happens to an unit which has is tagged in "classification" as "Suicidal"?

I mean, when unit is Mechanical, it cant be healed and is immune to some spells. Ancient units are also immune to some spells (paladins Holy light for example), and so on. And since i need to know this for one of my spells, and i want to avoid making complicated triggers... help would be appreciated :D

Thanks for help.
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
Hello!

Ive got another question: What happens to an unit which has is tagged in "classification" as "Suicidal"?

I mean, when unit is Mechanical, it cant be healed and is immune to some spells. Ancient units are also immune to some spells (paladins Holy light for example), and so on. And since i need to know this for one of my spells, and i want to avoid making complicated triggers... help would be appreciated :D

Thanks for help.

Correct me if im wrong, but im pretty sure all classifications are the exact same. Marking a unit with a classification will only enable such things as a spell's "Targets Allowed". Spells that heal Mechanical units only have the Mechanical targets allowed flag and some spells dont have the Ancients flag ticked..
 
Level 11
Joined
Nov 15, 2007
Messages
800
Suicidal units cannot be loaded into zeppelins, as a balancing factor in multiplayer games (Goblin sapper drops).
 
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