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unbind buildings from tiles

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Level 1
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Apr 25, 2009
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I was wondering how to unbind buildings from their tiles when you build them, like in Stackerz TD.
 
Level 15
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Dec 18, 2007
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Its kinda simple, actually.
Just go to the building, scroll down and you will find a value "Pathing- Pathing Map" Change that thingy to none and look for the value "Pathing- Collision Size" and change that to 0. That should work.

If not, you could always make the builder build flying wards with no collision or something XD
 
Level 6
Joined
Jul 25, 2005
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Its kinda simple, actually.
Just go to the building, scroll down and you will find a value "Pathing- Pathing Map" Change that thingy to none and look for the value "Pathing- Collision Size" and change that to 0. That should work.

If not, you could always make the builder build flying wards with no collision or something XD

Zack is right, here is a screenshot, I did this a long time ago, when I too played Stackerz TD :mwahaha:
But some additional comments are added in the screenshot, for better understanding

Archangle_Tidusx said:
"None" doesnt eliminate pathing. You have to switch it to Mushrooms in doodads for no pathing.
Ah yes, sorry, you have to have either the "barrel" pathing or something other, that uses no pathing.
 

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Level 13
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Apr 15, 2008
Messages
854
I don't really get the question but...
Do you mean the texture of the ground?
Because then you have to select "NONE" from "Art - Ground Texture".

Try to explain it more...
 
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