- Joined
- Jul 6, 2013
- Messages
- 2
This is one of the best rpg map and I appreciate the author for creating such a wonderful map. However, I have found some problems and suggestions for this map that are as follows.
1. At level +100 it becomes very difficult for evil characters to come back to life from afterlife. The two brutes {red and blue demons} just annihilate every evil hero except Cell who manages to kill them by creating his little clones.
2. Except cell, all the other characters including both good and evil heroes seems too weak specially against the shenrons.
3. Buu’s candy beam ability does not work.
4. Super Buu must be able to absorb any creep, hero, or saga villains. The mana points and cool down time for “Absorb” should also be increased.
5. Buu’s dimension scream ability must cause substantial damage to enemies in an area and stun them for at least five seconds. Opening just a portal is not very helpful in a fight.
6. Piccolos’s hellzone grenade is not that powerful. It must do more damage. Much more damage.
7. Freiza’s death saucers must remain in air for longer period. At least for twice the current time.
8. Freiza’s stubbornness ability should not disappear and must last at least 7 sec.
9. Freiza’s death ball should be an instant KO on any hero or villain. After all, it is a death ball.
10. Broly should have more abilities at lower levels. Seeing a hero at 100 level and empty ability tabs is not a good sight.
11. Broly’s energy shield must give mana regeneration, more armor and must cause damage to enemies. Just stat boost is not the kind of ability many players are fond of.
12. All hero abilities should do more damage.
13. Some of us like me, don’t like to play games online therefore for people like me, full shared unit control must be enabled so that one can control the entire good or evil team single handily.
14. It should be more difficult to get all the dragon balls such as a difficult boss fight to get one ball. Then once all the dragon balls have been gathered then the player should be given the choice of choosing one of the options such as highest hero level, extreme attack speed, extreme attack damage, very fast hit point regeneration, very great boost to hit points, very great boost to mana points, unique very powerful hero abilities, permanent invisibility etc etc. Invulnerability should not be an option because then it would take the fun out of the game.
Best of luck for developing this project.
1. At level +100 it becomes very difficult for evil characters to come back to life from afterlife. The two brutes {red and blue demons} just annihilate every evil hero except Cell who manages to kill them by creating his little clones.
2. Except cell, all the other characters including both good and evil heroes seems too weak specially against the shenrons.
3. Buu’s candy beam ability does not work.
4. Super Buu must be able to absorb any creep, hero, or saga villains. The mana points and cool down time for “Absorb” should also be increased.
5. Buu’s dimension scream ability must cause substantial damage to enemies in an area and stun them for at least five seconds. Opening just a portal is not very helpful in a fight.
6. Piccolos’s hellzone grenade is not that powerful. It must do more damage. Much more damage.
7. Freiza’s death saucers must remain in air for longer period. At least for twice the current time.
8. Freiza’s stubbornness ability should not disappear and must last at least 7 sec.
9. Freiza’s death ball should be an instant KO on any hero or villain. After all, it is a death ball.
10. Broly should have more abilities at lower levels. Seeing a hero at 100 level and empty ability tabs is not a good sight.
11. Broly’s energy shield must give mana regeneration, more armor and must cause damage to enemies. Just stat boost is not the kind of ability many players are fond of.
12. All hero abilities should do more damage.
13. Some of us like me, don’t like to play games online therefore for people like me, full shared unit control must be enabled so that one can control the entire good or evil team single handily.
14. It should be more difficult to get all the dragon balls such as a difficult boss fight to get one ball. Then once all the dragon balls have been gathered then the player should be given the choice of choosing one of the options such as highest hero level, extreme attack speed, extreme attack damage, very fast hit point regeneration, very great boost to hit points, very great boost to mana points, unique very powerful hero abilities, permanent invisibility etc etc. Invulnerability should not be an option because then it would take the fun out of the game.
Best of luck for developing this project.