1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Weave light to take you to your highest hopes - the 6th Special Effect Contest is here!
    Dismiss Notice
  5. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Tzeentch Hero Pack

Submitted by Grey Knight
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
I separated Heroes and Unit so that the pack will not be hard to review and also can be easily updated
Previews
Contents

Ahriman the Exile (Model)

Sorceror Lord (Model)

Aspiring High Sorceror (Model)

Reviews
General Frank
Lots of unused materials and textures as well as geosets assigned to two geoset animations. This is a huge bug. Please fix.
  1. FeruEnzeruJKun

    FeruEnzeruJKun

    Joined:
    Jun 28, 2017
    Messages:
    327
    Resources:
    0
    Resources:
    0
    NICE! 10/10 :cgrin:
     
  2. infrenus

    infrenus

    Joined:
    May 6, 2007
    Messages:
    641
    Resources:
    14
    Models:
    13
    Skins:
    1
    Resources:
    14
    I'd suggest working a bit more on the head- The skull mas right now looks like its resting over his nose with the maw proturing a bit. Ingame will not be that easy to spot, but the portrait might be a bit too silly. Also why so many dark colors? Tzeentch is rather colorful to denote change, I think you can try some other textures on the model, maybe a faceless one and see what the weird textuures can give to it. Right now I think thats your weakest one at the moment, still can be useful tho.
     
  3. Diegoit

    Diegoit

    Joined:
    Apr 8, 2017
    Messages:
    1,270
    Resources:
    1
    Models:
    1
    Resources:
    1
    Very nice! An egyptian boss! i like it.
     
  4. Hazop

    Hazop

    Joined:
    Jul 2, 2015
    Messages:
    815
    Resources:
    2
    Maps:
    2
    Resources:
    2
    0-0 Noice! 10/10 btw are those space marines I see kneeling before him?
     
  5. 7oda

    7oda

    Joined:
    Dec 9, 2012
    Messages:
    220
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Kinda reminds me or Argus the unmaker o_O woah
     
  6. Grey Knight

    Grey Knight

    Joined:
    May 4, 2015
    Messages:
    648
    Resources:
    54
    Models:
    52
    Packs:
    1
    Maps:
    1
    Resources:
    54
    IDK but ingame those TC texture are not dark, maybe hive viewer. Anyway hive viewer is good enought and it can detect Model problem

    I'm planning to make it into a space marine but we are in warcraft 3 not in DOW
     
  7. Hazop

    Hazop

    Joined:
    Jul 2, 2015
    Messages:
    815
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I'm planning to make it into a space marine but we are in warcraft 3 not in DOW[/QUOTE]
    What do you mean?
     
  8. Grey Knight

    Grey Knight

    Joined:
    May 4, 2015
    Messages:
    648
    Resources:
    54
    Models:
    52
    Packs:
    1
    Maps:
    1
    Resources:
    54
    I mean, I not going to turn that into a space marine, just a footman holding a sword not gun
     
  9. Nightmare2077

    Nightmare2077

    Joined:
    Apr 5, 2011
    Messages:
    177
    Resources:
    1
    Maps:
    1
    Resources:
    1
    He resembles Bloodletter (face), Keeper of Secrets (horns) and Lord of Change (colour) at the same time.
    Perhaps the Greater daemon of Chaos Undivided? :D
    Well done anyway; I'll probably use him in campaign somewhere (already like the models for my upcoming DOC).
     
  10. iFleur

    iFleur

    Joined:
    Jan 6, 2017
    Messages:
    8
    Resources:
    0
    Resources:
    0
    He is smiling, isn't he? So cute guy
     
  11. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    649
    Resources:
    9
    Maps:
    5
    Template:
    4
    Resources:
    9
    I like concept. But, It needs more work.
     
  12. Grey Knight

    Grey Knight

    Joined:
    May 4, 2015
    Messages:
    648
    Resources:
    54
    Models:
    52
    Packs:
    1
    Maps:
    1
    Resources:
    54
    Its not Dark its just hiding the TC highlight color
     
    Last edited: Apr 22, 2018
  13. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    649
    Resources:
    9
    Maps:
    5
    Template:
    4
    Resources:
    9
    Same here :)
     
  14. Hazop

    Hazop

    Joined:
    Jul 2, 2015
    Messages:
    815
    Resources:
    2
    Maps:
    2
    Resources:
    2
    CHAOS SPACEMARINES!! REEEEEEEEEEEEEE
     
  15. _Guhun_

    _Guhun_

    Joined:
    Jun 12, 2010
    Messages:
    372
    Resources:
    7
    Spells:
    6
    Tutorials:
    1
    Resources:
    7
    I'm really digging this pack! Good job, can't wait for more!
     
  16. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,393
    Resources:
    0
    Resources:
    0
    MAGNUS DID NOTHING WRONG!
     
  17. Diegoit

    Diegoit

    Joined:
    Apr 8, 2017
    Messages:
    1,270
    Resources:
    1
    Models:
    1
    Resources:
    1
    Can you explain me what is "Tzeentch"?
     
  18. Grey Knight

    Grey Knight

    Joined:
    May 4, 2015
    Messages:
    648
    Resources:
    54
    Models:
    52
    Packs:
    1
    Maps:
    1
    Resources:
    54
    you can visit the link Tzeentch
     
  19. Nemesis_

    Nemesis_

    Joined:
    Jun 13, 2015
    Messages:
    120
    Resources:
    0
    Resources:
    0
    I like the use of Mannoroth textures for the lesser Tzeentch spawn model. Not sure whether hive viewer or the colours are really too dark, very awesome models nonetheless!!