(9 ratings)
DetailsTyr's Apprentice
v1.5
![]()
Introduction
This is 60+ minutes gameplay long 3RD person point of view RPG in which you may take a role of nordic warrior and dive into adventures of searching evil sorcerer, who is determinded to start the war among scandinavians. Map contains unique fighting system, cinematics got voice recordings included, 32 custom items, many secret places and hidden items all over the map, bigger part realistic spells, great atmospheric music.
Story
Tyr, the god of combat in the mythology of norse, has sent an apprentice of his own to cleanse the land from an evil sorcerer. The prophecy of Tyr says: Strong and brave warrior shall stand against all-destroying magic and bring an end to calamitious times. Einarr the apprentice is determinded to achieve his goal by preventing slaughters across the norse, but will he succeed?
![]()
CreditsThe Hiveworkshop Models / Icons:
Kitabatake
DerReaper2
Sunchips
chilla_killa
ikillforeyou
CRAZYRUSSIAN
antihero
AbstractCreativity
Palaslayer
lelyanra
HappyTauren
SkriK
viiva
Mobilize
GooS
-Berz-
Forgotten_Warlord
Skipper
perfjert
ZIR
eubz
-SkatinG_CoW-
EvilCrizpy
JetFangInferno
Vermillion Edict
inhuman89
!!GORO!!
NFWar
Mr.Goblin
PeeKay
Amigurumi
Thrikodius
PrMosquito
kola
BlackRockClan
Devine
KelThuzad
Horn
Gottfrei
Dionesiist
Deolrin
Draknyte1
Chriz.
Kuhneghetz
darkdeathknight
Chaosfury
Tranquil
wojia10502
GreyArchon
Pyramidhe@d
paladinjst
ratamahatta
DonDustin
Daelin
Marcos DAB
-=Emergenzy=-
Sellenisko
hellblazer-14
-Grendel
Weep
Pyritie
UI Icy:
CRAZYRUSSIAN
Special thanks to:
eubz for his snowy grass model made by request
Spartipilo for the loading screen he made
MassiveMaster for jass-like camera system improvements
Knockback System:
Paladon
Charge System:
Zanekok & Pharaoh_
Music:
Loki - Heroes of Mythology
Sounds:
From all over the internet
Voice:
by APprojectScreenshot 1.
![]()
Screenshot 2.
![]()
Screenshot 3.
![]()
Screenshot 4.
![]()
Screenshot 5.
![]()
Screenshot 6.
![]()
Screenshot 7.
![]()
Screenshot 8.
v1.1
Credits correction
Typo corrections
Number of crystal spiders have been slightly reduced
Koltrund and Wolf have their damage reduced
Some of items now may be sold
Training got its price increased
Demolisher got its collision size increased
Fog in the labyrinth is now more thick
Weather effect have been added
v1.2
Camera system have been improved and modified into Jass script by MassiveMaster
Weather effect fix
v1.3
Icy console borders have been imported
v1.4
Trigger Editor was cleared of unnecessary triggers
Crystal Spider have its damage and level increased
NPCs now may talk instead of playing Quest Log sound
Fixed some trigger errors
Mountain Protector have its damage increased
v1.5
Cinematic skip issue while playing have been fixed
Quest Cave Beasts quest have been slightly improved
Some transmissions have been sligthty changed to better
Map is really good, 5/5 from me as well.
But I must point few things:
I won't comment terrain, but you should use smooth tool often.
- Camera rotation should be smoother.
- Background music is horror like, really intense.
- Attack idea to hide attack damage is really bad. I suggest showing same but make unit able to attack only air for example, there are ways to detect unit damage any time, you can use that to deal damage, also attack ability icon can be hidden SHOW UI = false.
- All town units are more or less same use random trigger loop to do next:
- Set color (red: 80% - 100%, blue: 80% - 100%, green: 80% - 100%)
- Change size to 80% - 120%- Also you can attach some models to units and create guards, village chieftain, shaman or whatever those Norse people had.
- Add damage show/ability show system (make it that way so user choose will he turn it on/off).
- Defeat on hero dead is really bad idea. Maybe you can mention that somewhere so player save offten, or you can create save points and then save hero items, stats, exp, gold etc, if he die just load this, when you reach new save loc, overwrite old values with new, make game unique.
- Quests should use quest items.
Also that animated ice grass is so out of place![]()
Slow it a little, this way facing angle change instantlyHmm, camera used to be smooth, but then there were some problems with ground heights, camera was going into textures, cuz system was made with GUI, now it is JASS. Perhaps it could be smoother just to add a slightly better feeling, but personally I find this acceptable!
Dunno it's somehow scary to me, maybe you can use it in dungeons.What's wrong with music? It's rather nordic I would say. Well at some points it reminds old-school horror movies, but I cannot replace it due to that awesome whistle in the track!
I have old tutorial about this somewhere, I will update it with vJass and new cool stuff.That's some good ideas about attack system, but it is way too difficult for me, not sure if I can handle it. I try to avoid these systems as much as I can, perhaps because I don't really see it reliable, even though it is.
Oket, I'm glad that you like it.Good idea of adjusting villagers. I may try that one!
There are such guardians and chieftain, but in the warpost, perhaps you haven't reached that one yet. But the starting Village is just a village, without forces, simple people livin' in it.
Yeap notifications can doHmm, too difficult task for me on those auto-saves, perhaps a notification to save often will do.
It's just to much blue and white, I suggest basic shrub model with some edited snow like texture. Also use rocks, snow rock, a lot of them, in all variations.What do you mean? If you mean the grass was set randomly, yes, it was, hehe. Well if it would be spammed or carefully set to give a realistic grass looking, a ton of doodads would be required, plus screen would lag. I think less doodads just gives the confort of the game and that real nordic - snowy view.
It's just to much blue and white, I suggest basic shrub model with some edited snow like texture.
You created 1st person map, details are everything.
is dis single player?
The map looks interesting and you've certainly gotten a few high rating reviews... but I find it unplayable.
Why? The camera.
If you feel the need to mess around with view settings please create something better, not worse. At the very least give players the ability revert to standard view.
Until the camera/viewdistance is changed: 1/5
Hope you won't be sorry, hehe.This map looks so cool, should give it a try.
Thank you for your kind words.9/10 I personally love nordic climates. In my opinion, one of the greatest maps in here.
Can somebody recommend me another map like this? I mean, rpg-like (single player) scenario with interesting movement ideas and great, ambient music? [only two tracks, I know]
/e: +rep, of course.
Why don't you give it a shot? I tried not to overload environment with objects so as to avoid lag, but cannot guarantee it'll work for sure.This map is kinda big, I don't know if my crap PC can handle it![]()
Block his attack and try to attack him between his attacks. You'll need to press it rather quick!There is a person called Koltrund , he is really bad XD but he is even harder than the angry old man . All you have to do is block his damage , also you need to find a good time to slash koltrund.He is very strong.