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- Jan 30, 2013
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- 12,757
Due to how the spell is technically is similar to an aura once activated, I used Passive/Aura tag along with No Target.
(1 ratings)
TSUKUYOMI "Seventy two hours in 1 second" IMPORT GUIDE :
SPELL DESCRIPTION : Awakens the power of Tsukuyomi after 4 seconds channeling. Slows down every enemy within 800 radius of user, slowing by 80% of their attack and movement speed. Enemies also takes 10/20/30 damage per fifth of a second while inside Tsukuyomi. Tsukuyomi saps 10/20/30 health and mana every second for 25 seconds and cannot be cancelled once activated. Interruption during channeling will cancel Tsukuyomi activation. Automatic de-activation upon mana depletion. Cooldown reset upon failure. SPELL INFORMATION :
Version 1.2: Thanks to MyPad for fixing an issue with the spell Thanks to KILLCIDE for recommending to make the irritating movement optional Fixed a bug where the slow persist even after spell ends, though it still persist despite out of proximity (I'd say it's a feature, though fixable but too operation heavy imo for the fix). Version 1.1.2: Added a debug message to track down an issue found by MyPad. This allows users to avoid running into the issue by following the messages given in the document. Version 1.1.1 : Added video variant for importing guide Version 1.1 : Separated SFX and Spell Dummy to reduce erratic turning, now it only occurs when the hero changes direction, and this is intentional. Version 1.0.2 : documentation update Version 1.0.1 : Adjust the aura slightly, added a warning for buggy low second loop. Version 1.0 : Uploaded. CREDIT: Spell System: Bribe |
That kills the backward compat. As much as I don't want to support earlier patches, pretty much it'll lower the usability of this spell.Or use the new SFX move natives.
Thanks! Really appreciate it!Oh wow, tis' some really awesome master-tier spell, with so many effects at once!
Gonna make good use of it![]()