- Joined
- Jul 12, 2011
- Messages
- 67
Hi! Im trying to make a trigger that makes blight in a selected region when a targeted destructible dies.
I currently have:
Events: <Destructible> dies
Actions:Environment - Create Blight for Neutral Hostile across "Selected Region" region.
But no blight is appearing once the destructible is destroyed. Any help please? thanks you!
I currently have:
Events: <Destructible> dies
Actions:Environment - Create Blight for Neutral Hostile across "Selected Region" region.
But no blight is appearing once the destructible is destroyed. Any help please? thanks you!