- Joined
- Jan 1, 2010
- Messages
- 197
I want to make a trigger that creates an item when a tree/destructible dies. I looked at the triggers for dying destructible and theres no if any destructible dies, only specific destructibles. I also saw it does destructible within region, but it only does up to 64 and i have way more than 64 destructibles on the map. So i tried just making a small region that follows my unit thinking that it would detect up to 64 destructibles in that small region around the unit as it moved. But that didn't work either. Does anyone have a way of doing this?