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[Solved] How to detect dying destructibles?

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Level 31
Joined
Jun 27, 2008
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2,557
Hello.

How to detect destructible-type dying and hide dying destructible / do another action?

I have a massive amount of destructibles and making a separate 'Event - Destructible0001 dies' would be painful to do, leading to time consume and mistakes. Are there any ways to deal with it with only one trigger adressing to all of them at once when dying?

Thank you.
 
Level 20
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Jul 14, 2011
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On map Initialization
  • Destructible - Pick every destructible in (Playable map area) and do (Trigger - Add to *Your Trigger <gen>* the event (Destructible - (Picked destructible) dies))
Then you have a trigger with all the destructibles on your map. Just add the actions you want to happen when any destructible dies.
 
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