- Joined
- Nov 9, 2011
- Messages
- 326
why isnt this working it wont even find the dying destructible dunno why.
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Planks
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Events
- Destructible - A destructible within (Playable map area) dies
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Conditions
- (Destructible-type of (Dying destructible)) Equal to Summer Tree Wall (custom)
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Actions
- Set tempDestructible = (Dying destructible)
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For each (Integer tempInt) from 1 to Tree_Counter, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- tempDestructible Equal to Tree[tempInt]
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Then - Actions
- Game - Display to (All players) the text: asdf
- Set tempPoint = (Position of Tree[tempInt])
- Item - Create Tome of Experience at tempPoint
- Custom script: call RemoveLocation (udg_tempPoint)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Events