- Joined
- Nov 9, 2011
- Messages
- 326
why isnt this working it wont even find the dying destructible dunno why.
-
Planks
-
Events
-
Destructible - A destructible within (Playable map area) dies
-
-
Conditions
-
(Destructible-type of (Dying destructible)) Equal to Summer Tree Wall (custom)
-
-
Actions
-
Set tempDestructible = (Dying destructible)
-
For each (Integer tempInt) from 1 to Tree_Counter, do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
tempDestructible Equal to Tree[tempInt]
-
-
Then - Actions
-
Game - Display to (All players) the text: asdf
-
Set tempPoint = (Position of Tree[tempInt])
-
Item - Create Tome of Experience at tempPoint
-
Custom script: call RemoveLocation (udg_tempPoint)
-
-
Else - Actions
-
-
-
-
-