- Joined
- Sep 24, 2007
- Messages
- 64
I'm hung up on a shadowmeld spell.
I've browsed the forums a bit for a solution or alternate system but I didn't find anything :F
What I am trying to do is a shadowmeld that works daytime, and if I'm not totally off the only way to do this is by triggers. (?)
The simple(?) code follows
Currently, if you stand at a position long enough and then move you will not lose invisibility until you stop moving.(!)
Help very much appreciated.
I've browsed the forums a bit for a solution or alternate system but I didn't find anything :F
What I am trying to do is a shadowmeld that works daytime, and if I'm not totally off the only way to do this is by triggers. (?)
The simple(?) code follows
-
Events:
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Time - Every 0.1 seconds of game time.
-
Conditions:
-
Actions:
-

If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions:
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(Distance between StoredPosition and (Position of unit)) Equal to 0.00
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-


Then - Actions
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Set Counter = (Counter + 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




If - Conditions:
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ActiveBoolean Equal to False
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Counter Greater than or Equal to 70
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Then - Actions:
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Unit - Add Permanent Invisibility to Huntress
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Set ActiveBoolean = True
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Else - Actions:
-





If (All Conditions are True) then do (Then Actions) else do (Else Actions):
-






If - Conditions
-







Counter Less than 70
-
-






Then - Actions
-







Unit - Remove Permanent Invisibility from unit
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Set ActiveBoolean = False
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Else - Actions
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Do nothing
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Else - Actions
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Set Counter = 0;
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Set StoredPosition = (Position of unit)
Currently, if you stand at a position long enough and then move you will not lose invisibility until you stop moving.(!)
Help very much appreciated.




