I have some odd issue which I don't understand especially because earlier this trigger seemed to work. My goal would be to make certain Dragon unit vulnerable to magic attack, yet making it immune to buffs/debuffs. This is the trigger I'm trying to use, but it doesn't work for some reason.
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Dragon magic immunity
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Unit-type of (Target unit of ability being cast)) Equal to Dragon
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Actions
- Wait 2.00 seconds
- Unit - Remove All buffs from (Target unit of ability being cast)
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Events