Hello, how do i make this trigger work? I'm just having an ordinary altar, so when someone starts training that unit-type, it should dissapear.
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Hero Pick
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Events
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Unit - A unit Begins training a unit
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Conditions
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Actions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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Player - Make (Unit-type of (Trained unit)) Unavailable for training/construction by (Picked player)
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