Hello, how do i make this trigger work? I'm just having an ordinary altar, so when someone starts training that unit-type, it should dissapear.
-
Hero Pick
-
Events
- Unit - A unit Begins training a unit
- Conditions
-
Actions
-
Player Group - Pick every player in (All players) and do (Actions)
-
Loop - Actions
- Player - Make (Unit-type of (Trained unit)) Unavailable for training/construction by (Picked player)
-
Loop - Actions
-
Player Group - Pick every player in (All players) and do (Actions)
-
Events