- Joined
- Oct 13, 2014
- Messages
- 15
Hello!
For the last few hours I've been working on making a sorta fun little drinking game, that you play in single player mode.
So, I'm trying to work something out where when a player hits the dices (activated by an ability), a random number (2-12) is rolled,
the unit moves that amount of fields forward on the "board".
Here's a preview of the map so far:
Each color represents a different type of event (white is random).
What would be the way to approach this?
Thanks!
For the last few hours I've been working on making a sorta fun little drinking game, that you play in single player mode.
So, I'm trying to work something out where when a player hits the dices (activated by an ability), a random number (2-12) is rolled,
the unit moves that amount of fields forward on the "board".

Here's a preview of the map so far:

Each color represents a different type of event (white is random).
What would be the way to approach this?
Thanks!