I have a trigger that hits summoned units - like an area of effect purge. The text is:
Unit Group - Pick every unit in (Units within 512.00 of (Position of (Casting unit))) and do (If (((Picked unit) is Summoned) Equal to True) then do (Unit - Cause AamanianWH to damage (Picked unit), dealing 200.00 damage of attack type Spells and damage type Normal) else do (Do nothing))
It works but does less than the 200 damage to the target unit (around 160 I think). The target unit has 0 armor and normal armor type. I'm sure it's less than 200 because it doesn't kill units with 180 but brings them very low.
Can anyone think why this would be?
Unit Group - Pick every unit in (Units within 512.00 of (Position of (Casting unit))) and do (If (((Picked unit) is Summoned) Equal to True) then do (Unit - Cause AamanianWH to damage (Picked unit), dealing 200.00 damage of attack type Spells and damage type Normal) else do (Do nothing))
It works but does less than the 200 damage to the target unit (around 160 I think). The target unit has 0 armor and normal armor type. I'm sure it's less than 200 because it doesn't kill units with 180 but brings them very low.
Can anyone think why this would be?