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Trigger - Add to DamageHeal <gen> the event (Unit - (Triggering unit) Takes damage)
at begining trigger looks like this:
trigger
event
condition
action
<actions>
later
trigger
event
unit recieve damage
condition
action
<actions>
(runs 1 time)
later
trigger
event
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
condition
action
<actions>
(runs freaking many times)
and so on.
trigger
event
condition
action
<actions>
later
trigger
event
unit recieve damage
condition
action
<actions>
(runs 1 time)
later
trigger
event
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
unit recieve damage
condition
action
<actions>
(runs freaking many times)
and so on.
i need action that would clear trigger from those events.
for rep ofc