This is problem section of my triggered-critical strike GUI
Every time i attack the target, damage done is multiplying. i mean it doesnt goes 2x. it goes 2x 3x 4x 5x etc.where is the problem? why thats happening?
thnx for your helps anyway
btw sorry for my bad grammer.
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Crit
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Events
- Unit - A unit is attacked
- Conditions
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Actions
- Trigger - Add to Crit Effect <gen> the event (Unit - (Triggering Unit) Takes damage)
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Events
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Crit Effect
- Events
- Conditions
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Actions
- Unit - Cause (Damage Source) to damage (Triggering Unit), dealing Damage taken type bla bla
Every time i attack the target, damage done is multiplying. i mean it doesnt goes 2x. it goes 2x 3x 4x 5x etc.where is the problem? why thats happening?
thnx for your helps anyway
btw sorry for my bad grammer.