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try hiding your hero and creating another one (then set and level item exp and everything else)
or you can try massing around with choas and robo-goblin, but those doesn't support different spells well.
but that will leave the hero icon in the top left also i want it in a spell form, kinda like illians move -forgot the name- he turns into a demon, like that just dont keep the same skills
Thanks alot guys! but yeh what i ment was "second hero" as in how do i change it back? make a second set of triggers? also! how can i make it so it so spawns right on top of the hero insted in a region?
set the hero attributes(like exp , abiltiy levels etc..items) to for exp , levels.. integer variables then create a unit with call createunit and set the saved attributes to the new hero
also can u help me again? xD, how do i make a "skill" for a unit to have a "miss" chance e.g archer has a 50% chance to miss when they shoot there target,
-- is there a way to make an item transform a unit into something? as like i asked before but with an item? like once picked it it does the transform?
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