Trade'n'Purchase
Genre: Simulator
Amount of players: 1
Storyline: A small island in the centre of the ocean. Not a strategic point, not even an important place, but there are lots of resources, which immigrants have to extract. Of course, local nations won't like it...
Description: Economics game-simulator. At the beginning you have just 10 workers and a Command Centre. Pressing a special button a dialog is being created. There you can order your workers to extract gold, lumber, ore (with a mine), coal (with a mine) and stone.
To build a mine, you have to press a special button "Buildings" in the Command Centre.
There are totally 4 tables:
Maximum amout of workers - 200.
Maximum amout of buildings - 45, without mines
Types of buildings: Mine, Guard tower, Watch tower, Blacksmith, Town Hall, Outpost, Wall, Mill, Barn, Farm, House, Detached house.
You can set the camera as you wish with your mouse.
Features and their readiness:
Team creating map: Trade'n'Purchase Team
In the attachments you can see a game interface. Interface by Tr!KzZ
P.S. Sorry for my english)
P.P.S. Map is going to be in a few languages: English, German, Russian and French.

Amount of players: 1
Storyline: A small island in the centre of the ocean. Not a strategic point, not even an important place, but there are lots of resources, which immigrants have to extract. Of course, local nations won't like it...
Description: Economics game-simulator. At the beginning you have just 10 workers and a Command Centre. Pressing a special button a dialog is being created. There you can order your workers to extract gold, lumber, ore (with a mine), coal (with a mine) and stone.
To build a mine, you have to press a special button "Buildings" in the Command Centre.
There are totally 4 tables:
- Number of workers, extracting gold, lumber, ore, coal and stone.
- Total number of workers; number of free workers.
- Number of daily exported gold, lumber, ore, coal, stone
- Number of daily exchange of resources
Maximum amout of workers - 200.
Maximum amout of buildings - 45, without mines
Types of buildings: Mine, Guard tower, Watch tower, Blacksmith, Town Hall, Outpost, Wall, Mill, Barn, Farm, House, Detached house.
You can set the camera as you wish with your mouse.
Features and their readiness:
- AI (80%)
- Landscape (95%)
- Extracting resources system (55%)
- Transport and export/import system. (30%)
- Combat System (20%)
Team creating map: Trade'n'Purchase Team
In the attachments you can see a game interface. Interface by Tr!KzZ
P.S. Sorry for my english)
P.P.S. Map is going to be in a few languages: English, German, Russian and French.