Moderator
M
Moderator
21:31, 23rd Jan 2012
Vengeancekael: Approved
Vengeancekael: Approved
(6 ratings)
As far as I know, Trackmania offers a unique gameplay for a War3 map. Two teams of up to four players fight against each other: Workers vs. Trolls. The workers have to build a railway over the whole map to allow the train to reach the station in the south-est. The train keeps going all the time, and takes massive damage when standing still. The trolls however have to stop the train before it reaches the station, for it transports a whole lot of tools and machinery to tear down the forest. When the train is destroyed, the trolls win. |
- Exciting gameplay - Many possible tactics - No player is excluded from the game When a player's worker dies, he can still control his other units and those of the Railroad Company. When his allies send him enough money, he can revive. (When there are no alive workers, one of the players can revive for free instantly. Upon death all items will be dropped though.) When a player's troll dies, he receives a wisp that is able to reanimate the troll when entering his dead body. The workers however can build torches that reveal the invisible wisp, making it harder to revive. (After 60 seconds the wisp is able to teleport a short distance, and allied trolls may destroy the torches) - New terrain every time you play! - Custom weather system - Optional forest critters (-cr [0-10]) |
Gameplay Terrain |
- Try to get a rusty mining pick (from the lumbermill) asap, so you get more lumber. - You can build a mortar to clear the path when you are far away from a lumbermill. - Build torches and towers near dead trolls to delay their revival - Skill steal in the beginning!! Lure enemies out in the woods. - Don't die near torches/towers. - Use rocks and explosives from the goblin shops (see minimap icons) to stop the train |
unknown - Track models iNfraNe - Water Model Magtheridon96 - Host Detection Frotty - Ideas and Testing (thanks to him the train runs all the time) Garfield1337 - Ideas and Testing |
The map is fully playable. There are no known bugs atm. - 1.0 (Reforged version) Added/fixed some commands. There now is a command for track damage done by the train. By default the train does not damage tracks anymore. (Was too hard for humans.) 0.9t New: New troll spells, tracks get damaged by the train 0.9r Fixes: Minor things New: Random terrain generator, Voodoo Doll item 0.9k Fixes: Train not moving properly sometimes, rock chunks healing aura removed... 0.9j Fixes: Double wisp spawn, right click on lumber mills not working New: Mana regeneration at troll huts, repair factories 0.9f First release on the hive. |
2) Add in random weather effects that will affect both teams , for example : Heavy rain that slows down the movement of all units by 15%
Yeah exactly. Lakes, hills, trees and small obstacles are placed randomly. The start and end points stay the same.Sounds very interesting. So is the terrain generated randomly each time you play the map or how does it work?
I tested it in single player and realized this. This feature is awesome but due to the load of trees on the map you dont experience this, enough.Yeah exactly. Lakes, hills, trees and small obstacles are placed randomly.
The balance and gameplay changed a lot over the versions.Very cool map, played several times with my friends. The only problem is we can't figure out how humans can possibly beat trolls. Even when we banned kamikaze humans got demolished. I'm wondering if we're just missing something important somehow.