1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Evolution complete! Make Darwin proud and go vote in the Techtree Contest #12 - Poll.
    Dismiss Notice
  3. Icon Contest #17 - Results are out! Step by to congratulate our winners!
    Dismiss Notice
  4. We've created the Staff Job Openings thread. We're currently in need of icon, video production, and social/multimedia positions to be filled. Thank you!
    Dismiss Notice
  5. Melee Mapping Contest #2 - Results are out! Step by to congratulate the winners!
    Dismiss Notice
  6. C'thun has spoken! Texturing Contest #29 - Results are published - check 'em out!
    Dismiss Notice

Trackmania 0.9t

Submitted by kleinerhauck
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]What's this?
As far as I know, Trackmania offers a unique gameplay for a War3 map.

Two teams of up to four players fight against each other: Workers vs. Trolls.

The workers have to build a railway over the whole map to allow the train to reach the station in the south-est.
The train keeps going all the time, and takes massive damage when standing still.

The trolls however have to stop the train before it reaches the station, for it transports a whole lot of tools and machinery to tear down the forest.
When the train is destroyed, the trolls win.


[​IMG]Featuring...
- Exciting gameplay
- Many possible tactics
- No player is excluded from the game
What happens when you die?

When a player's worker dies, he can still control his other units and those of the Railroad Company.
When his allies send him enough money, he can revive.
(When there are no alive workers, one of the players can revive for free instantly. Upon death all items will be dropped though.)

When a player's troll dies, he receives a wisp that is able to reanimate the troll when entering his dead body.
The workers however can build torches that reveal the invisible wisp, making it harder to revive.
(After 60 seconds the wisp is able to teleport a short distance, and allied trolls may destroy the torches)

- New terrain every time you play!
- Custom weather system
- Optional forest critters (-cr [0-10])


[​IMG]Screenshots
View all


Gameplay

[​IMG]
[​IMG]
[​IMG]

Terrain

[​IMG]
[​IMG]
[​IMG]
[​IMG]




[​IMG]Gameplay Tips
Workers

- Try to get a rusty mining pick (from the lumbermill) asap, so you get more lumber.
- You can build a mortar to clear the path when you are far away from a lumbermill.
- Build torches and towers near dead trolls to delay their revival

Trolls

- Skill steal in the beginning!! Lure enemies out in the woods.
- Don't die near torches/towers.
- Use rocks and explosives from the goblin shops (see minimap icons) to stop the train



[​IMG]Credits
unknown - Track models
iNfraNe - Water Model
Magtheridon96 - Host Detection
Frotty - Ideas and Testing (thanks to him the train runs all the time)
Garfield1337 - Ideas and Testing


[​IMG]Progress/Changelog
The map is fully playable.
There are no known bugs atm.
Todo list

-

Changelog

0.9t
New: New troll spells, tracks get damaged by the train
0.9r
Fixes: Minor things
New: Random terrain generator, Voodoo Doll item
0.9k
Fixes: Train not moving properly sometimes, rock chunks healing aura removed...
0.9j
Fixes: Double wisp spawn, right click on lumber mills not working
New: Mana regeneration at troll huts, repair factories
0.9f
First release on the hive.



Keywords:
Rail, Railway, Track, Train, Troll, Worker, Forest, Barrens, Race, Trackmania, Railroad, Tycoon, Build
Contents

Trackmania 0.9t (Map)

Reviews
Moderator
21:31, 23rd Jan 2012 Vengeancekael: Approved
  1. 21:31, 23rd Jan 2012
    Vengeancekael: Approved
     
  2. sonofjay

    sonofjay

    Joined:
    Oct 28, 2011
    Messages:
    4,248
    Resources:
    20
    Packs:
    1
    Maps:
    13
    Template:
    5
    Tutorials:
    1
    Resources:
    20
    This look interesting gonna test it later because i'm at school
     
  3. clockwork2

    clockwork2

    Joined:
    Jan 26, 2010
    Messages:
    1,472
    Resources:
    0
    Resources:
    0
    haha..cute game idea...however i think workers should have a pistolero, a weaker ranged unit which can fire WAY quicker.as for trolls, maybe a crystalized soul for free insta-revive?
    trolls could also buy seeds to grow trees to impede workers.it's a pretty good map..
     
  4. kleinerhauck

    kleinerhauck

    Joined:
    Jun 1, 2008
    Messages:
    298
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Glad you like it.
    You already can build riflemen in the tent though.
    The seed/regrow is a good idea. I was already thinking about making a seed that acts like an entangling trap.

    Download of 0.9r (without troll spells; optimized/protected):
    In case you liked the old version better...
     

    Attached Files:

    Last edited: Feb 16, 2012
  5. clockwork2

    clockwork2

    Joined:
    Jan 26, 2010
    Messages:
    1,472
    Resources:
    0
    Resources:
    0
    ...hmmhm...well good luck with this awesome project...
     
  6. Grievous1

    Grievous1

    Joined:
    Apr 22, 2006
    Messages:
    630
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Interesting Map specialy your presentation. I will try it later! :)
     
  7. kleinerhauck

    kleinerhauck

    Joined:
    Jun 1, 2008
    Messages:
    298
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Wow only 3% of the viewers downloaded the map XD

    Come on, it's fun!
     
    Last edited: Jan 22, 2012
  8. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    881
    Resources:
    0
    Resources:
    0
    Interesting map. I will test this with my friends now. +repped for awesome map concept too.
     
  9. cluGAmERsy

    cluGAmERsy

    Joined:
    Jan 10, 2012
    Messages:
    37
    Resources:
    0
    Resources:
    0
    Test later but it looks good. Can't wait to get home xD
     
  10. kleinerhauck

    kleinerhauck

    Joined:
    Jun 1, 2008
    Messages:
    298
    Resources:
    8
    Maps:
    8
    Resources:
    8
    In case you found a bug:
    I've already finished a new version (k), which fixes some issues about the train movement (they are very rare though) and another bug (which I won't tell you so you don't abuse it until then :D).
    Still needs some testing though before upload. 0.9k uploaded
     
    Last edited: Jan 25, 2012
  11. jxtranghero

    jxtranghero

    Joined:
    Dec 13, 2008
    Messages:
    586
    Resources:
    0
    Resources:
    0
    another rare epic maps
     
  12. kleinerhauck

    kleinerhauck

    Joined:
    Jun 1, 2008
    Messages:
    298
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Good news!
    I've started working on random terrain. There will be mountains, lakes and some other stuff so the map looks different every time you play!
    Progress: 0.9r (with terrain generator) uploaded

    €: Screenshots uploaded
     
    Last edited: Jan 27, 2012
  13. clockwork2

    clockwork2

    Joined:
    Jan 26, 2010
    Messages:
    1,472
    Resources:
    0
    Resources:
    0
  14. oldmilk

    oldmilk

    Joined:
    Jan 29, 2010
    Messages:
    110
    Resources:
    0
    Resources:
    0
    lol I thought this was gonna be a warcraft3 mod of the actual TrackMania
     
  15. mracoris

    mracoris

    Joined:
    Dec 8, 2010
    Messages:
    22
    Resources:
    0
    Resources:
    0
    Awesome map. Waiting for more updates :)
     
  16. Eldubs

    Eldubs

    Joined:
    Sep 17, 2010
    Messages:
    1,378
    Resources:
    7
    Packs:
    1
    Maps:
    6
    Resources:
    7
    Downloading, testing, reviewing.

    Edit: The map is so good that i need more testing than just a few games ;)
     
    Last edited: Jan 27, 2012
  17. w3.player

    w3.player

    Joined:
    Jun 5, 2011
    Messages:
    297
    Resources:
    1
    Maps:
    1
    Resources:
    1
    This map... is awesome... the idea is so simple and classic... but the game is so complex... it's just too amazing. Nice work... keep it up please!
     
  18. kleinerhauck

    kleinerhauck

    Joined:
    Jun 1, 2008
    Messages:
    298
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Thanks :)

    For the next version, I though about adding many new troll spells that you can select some from.
    These spells will replace the hero spells, and will be improved automatically (all of them) as you level up.
    The purpose is to make trolls be able to harass the humans without having to buy barrels of explosives all the time.
    For example: (Green = Finished)
    - Hardened Skin (so you can tank, especially effective against riflemen)
    - Assassinate (strikes multiple times (meele) and adds evasion for a short period)
    - Multi Strike (throws multiple axes - stacks with claws)
    - Stampede (pushes units away and damages them)
    - Kamikaze (turns yourself into a timebomb)
    - Magical Whisper (grows trees and dense shrub)
    ...

    Since you don't level up so fast, each level is intended to be a great improvement to your spells.

    However, I don't have much time at hand, so you'll have to wait a while for these changes ;-)

    €: New spells are working fine, working on balancing now.. (they are a little OP :D)
    €: I have a hard time balancing, since post people seem to be illiterates.
    I've made another change: The train damages the tracks he runs over (~90% of max HP).
    This way you can't leave tracks unfinished or they will be destroyed.
    Plus it is easier for the trolls to get some money in the late game.
     
    Last edited: Feb 1, 2012
  19. w3.player

    w3.player

    Joined:
    Jun 5, 2011
    Messages:
    297
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Great... interesting ideas... you have quite a brilliant mind since this map brings a very fun and entertaining game that makes you want to play it often.