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Toy Soldiers v1.56

Submitted by SnaKy
This bundle is marked as approved. It works and satisfies the submission rules.
Host map Arrange game
Features:
- shooter map, in conclussion it's mix of various FPS games given into WarCraft3
- great for LAN party
- fast-paced action
- 5v5 gameplay
- Bomb/Defuse mode and Zombie mode
- realtime, round-based gameplay
- takes just few moments to learn how to play (if you ever played ET it will be piece of cake for you)
- 7 unique classes to choose from, even if it's very similar to play with every class, everyone has got another pros/cons
- more types of ammunition, not just one per weapon
- hiding in trees and bushes, giving it realistic touch
- 4 types of grenades, airstrike, artillery barrage
- unique 3D positional sound, also walking sounds (like in Counter-Strike)
- still in development so things may change (any suggestions you give I take in consideration)



You thought maybe that the name of map doesn't have any connection with gameplay itself except the word soldiers. well yeah, the game is not toys, I made it more or less realistic. I took it more poetic. ;)
Even the map is not as colorful as the map preview picture. The game is a lot of dark green while picture is light, flashy, etc. It's done on purpose.

Also: map is unprotected.

Follow thread at forums // old screenshots

screenshots:

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changelog:

-- 1.55-1.56
- Added new map Thousand Canes
- Bunch of changes I don't remember

-- 1.54-1.55
- Added very simple AI (will be better with ongoing versions)
- Added new command for host -mode , to change actual map/mode
- Added new command for host -ai , to enable/disable cpu taking over leavers (default: enabled)
- fixed stacking system, now item stacks even with full inventory (if item is bought)
- Increased hp of zombies; Main zombie 3000 -> 4000 / Infected 1500 -> 2000
- Increased hp of Minion Lair; 300 -> 500
- Barricades get destroyed on every new round (in Zombie mode)
- changed item name; Antipsychotics -> Neuroleptics
- Added Team Deathmatch mode to Inferno
- all ammunition is now cheaper; Bullets 20g, Shells and Sniper Rounds 30g, Stun 90g
- fixed bug when unit had LSD before changing to zombie
- fixed many other bugs with zombies
- fixed issues with selection

-- 1.53-1.54
- New mode - Zombie
- tweaked grenades physic
- improved graphics a bit
- added sound for airstrike's bomb whistle
- fixed portrait bug
- Sticky bomb's clusters do more damage now
- bigger collision size for Riot Shield (better protection)
- Bomb don't have hp regen now but hp increased from 50 to 60
- technical fixes

-- 1.52-1.53
- Medic can heal himself but it's only 50% effective
- New item - Riot Shield
- New item - Goggles
- Text-tags seem to be fixed more or less
- a lot of other technical fixes

-- 1.50-1.51
- tweaked Bear Trap to be weaker (cd, no dmg,...)
- Stalker's cloak uses less mana
- cloaked Stalker is now less visible a bit
- changed some things about LSD Grenade
- fixed -rr command
- fixed -kick command (for host: type just -kick to display player list
for player's ID, then type -kick # , where # is player's ID from 1 to 9)
- fixed bug with conditions of winning for blue team
- fixed bug with leaving when picking class
- cover aura does more translucency by 10%
- fixed Stalker's minimap icon when cloaked
- smoke from Smoke Grenade does less damage
- Sniper's ammo now come in pack of 8 instead of 6
- Sniper's attack cooldown has been reduced to 4 from 6
- fixed camera issues in replay
- Recon has new ability - Painkiller (increases temporary his hp)
- Morphine now gives 2.5 sec invulnerability to ressurected unit
- Turrets have more intelligent shooting pattern now

-- 1.42-1.50
- improved INFERNO terrain
- new class - Stalker (Infiltrative role, comes with Bear Trap,
Cloak and well known Smoke Grenade)
- upgraded code a bit
- smoke from Smoke Grenade now actually blocks vision and does little damage in it's area
- a lot of minor stuff changed

-- v1.20
- decreased cost of Stimpack from 90 to 65
- reworked Operator, now he has Artillery Barrage instead Smoke Grenade and Sentinel instead Support Aura
- created *beep* sound when you hit somebody in fog of war (the most usable for Sniper and MG classes)
- minor changes

-- v1.19
- increased Mortar's cooldown from 7 to 14 seconds
- increased Sentry Turret's hp from 400 to 600
- increased Barricade's armor from 0 to 20
- decreased cost of Stimpack from 100 to 90
- tweaked Medic's gun (shots faster and smaller spread now)
- decreased hp drain on revive from -5 hp to -3 hp per second
- decreased duration of Medikit from 25 to 20 seconds'
- added Destroy ability to Barricades

-- v1.18
- created system for changing maps
- reworked Satellite, now it is less laggy and more comprendious
- reduced self-fucks with Mortar
- Mortar is now a bit weaker
- trees can be destroyed now
- fixed old grenade bug (disappearing)
- terrain less messy
- added an item - Stimpack
- two shops instead of one now
- Smoke/LSD grenades now use the same grenade item as explosive ones (more limited)
- increased max of grenades from 5 to 6
- a lot of other tweaks I don't remember

-- v1.17
- a lot of small changes have been done
- added an ability for Machinegunner - Mortar
- automatically finds and uses new ammo from your inventory when the currently selected is depleted
- Scout renamed to Recon
- teamcolored nametags
- added an item - Barricade/450hp
- changed C4 Detonator from item to ability + it has got an new icon (easier to control)
- added towers to terrain
- new messages for kills that anyone can see
- minor changes on terrain

-- v1.16
- increased duration of Rune of Heal from 5 to 10 seconds (it's healing slower now)
- team with lesser players now get more gold on end of round
- increased cost of Sentry Turrets to 85 from 70
- changed damage of Sniper Rifle, now it takes 80% of max hp to unarmored and 40% of max hp to kevlar armoured targets
- Sentry Turrets get removed on end of round now
- tweaked Rune of Heal
- fixed swap command
- fixed detector of allied players

-- v1.15
- changed UI
- changed hotkeys
- added muzzleflashes
- added glow on grenades
- machingegun is now faster shooting
- effects of LSD are now shorter, 30->20
- changed color of LSD Grenade from white to yellow
- every player can be revived only once now
- fixed bugs with game camera

-- v1.14
- increased Machinegunner's hp up from 505 to 600
- Machinegunner have now same movement speed as Sniper
- nametag now comes with class name
- players spawn with temporary invulnerability (10 seconds)
- minor changes on terrain
- minor changes on tooltips

-- v1.13
- added class: Machinegunner/505hp
- added an ability for Sniper - Scope Mode
- added an item - Sentry Turret
- decreased Operator's cost from 140 down to 120
- Sniper now wears a bush (better cover)
- added new sound for Knife
- fixed minimap bug with Operator

-- v1.12
- added unique detector of position of allied players
- added class: Operator/450hp
- added abilities for Operator - Support Aura, Airstrike
- now you explode when you carry Explosive Barrels and die
- some locations (like bushes etc.) gives you partialy invisibility when you don't move
- added an item - Satellite Screen
- better preload
- improved tooltips

-- v1.11
- increased Scout's movement speed from 460 to 490
- increased Scout's hp up from 500 to 525
- increased AOE of LSD Grenade from 400 to 600
- changed cooldown of LSD Grenade to 10
- minor changes

-- v1.10
- new model for AP bullets and Stun shells
- increased cost of Stun shells to 80 from 60
- morphine now do not use mana if no usable corpse is near

-- v1.09
- improved tooltips for all explosives
- HP of classes are now: Marines and Scouts/500hp , Snipers/425hp, Medics/400hp
- fixed minimap bug
- minor changes

-- v1.08
- added an ability for Scout - Binoculars
- added an ability for Medic - LSD Grenade
- improved tooltips for all ammunition
- fixed morphine bug (hopefully)
- increased bullets damage a bit

-- v1.07
- fixed crash when purchasing grenades

-- v1.06
- balanced vision of every class now

-- v1.05
- grenades can be purchased now
- minor changes

-- v1.04
- minor changes

-- v1.03
- every weapon has its own ammo now
- added classes: marine, medic, scout, sniper
- added 5v5 gameplay
- grenades are limited now (max 5)
- fixed camera
- fixed leaving players bug


Keywords:
Toy Soldiers, Toysoldiers, Toy, Soldier, Shooter, Physics, Grenade, Action, Hide, Projectile, Bomb, Counter Strike, CS, TS, TF, Stalker, Operator, Mar
Contents

Toy Soldiers v1.56 (Map)

Reviews
Moderator
03:51, 2nd Oct 2008 VGsatomi: Another elaborate, high quality tactical map by snaky. teamwork is essential and each class played very unique roles. Interaction with the terrain and variety of weapons, abilities and items in a modern tactical combat...
  1. 03:51, 2nd Oct 2008
    VGsatomi: Another elaborate, high quality tactical map by snaky. teamwork is essential and each class played very unique roles. Interaction with the terrain and variety of weapons, abilities and items in a modern tactical combat scenario was near perfect. Great work.
     
  2. Templarion

    Templarion

    Joined:
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    Intense fightning in Cannon Fodder style!

    Great game and here are my improvement ideas:
    1) You could add a possibility to change the goals: Game ends after 5,10,15,20 rounds or when other team gets 3,5,7 or 99 victories in row.
    2) Limit number of grenades or better: let the host choose from 2,4 or 6.
    3) Don't put too many items or guns where to choose. I think it is now good. You don't need to think what everything does but only pick the ones you really need and go. Keep the amount of items low!
    4) There could be a possibility to host to choose different maps where they want to fight: i) jungle (the one there is now) ii) city (streets and concrete buildings) iii) training area (small obstacles and some hideouts)
    5) In this game there could be actually 1 or 2 more players. However, it is good that you have realised that getting more than 6 players is sometimes difficult.
    6) Mode to change friendly fire on/off.
    7) AI for leaving players. It doesn't even have to be very smart: just run towards enemies and shoot. Of course, the smarter the better.

    In the end, thank you for making this map. It was very enjoyable.
     
  3. adnan3

    adnan3

    Joined:
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    i agree what it stands in the dl screen, the best shooter on wc3 and it truly is, to bad the host cant have an option to extend the number of wins required to win, i think 10 or 5 more is to little, the grenades are cool, bounces like real life and is very cool but there should cost, like if you added grenade ammo whenever you throw 1 decreases from inventory as you did with the regular ammo for guns, that would be good, and there should be able to be 12 players, i mean if the host dont want 12 playes just close the slot, better to have more cuz if you want less that is easy to fix just simply close, anyway great map 5/5
     
    Last edited: Aug 31, 2008
  4. Sube2

    Sube2

    Joined:
    Jul 17, 2007
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    My favorite part of this map was how you have the camera rotating. But I can't seem to get camera to rotate and follow a player. It would be great if you could give me that trigger, I would give you credit in my RPG. 5/5 Thanks for this awesome goodness! :)
     
  5. duke-zip

    duke-zip

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    U know what i really hate about this? Snipers completly dominate. To add to that, there is no real automatic class or weapon, since snipers have (the same?) cooldown as the automatics. To add to this, hitting every single bullet with an automatic won't kill them which is completely stupid, while sniper is 1 shot KO. Sorry for the attitude but these are some obvious decisions :). Gameplay is nice, map is nice (maybe add a few more stages later), nades are pretty awesome. rating reserved
     
  6. onix_noob

    onix_noob

    Joined:
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    you can make snipers to have long cd at attack but to increase their sight range (they are snipers at all) i try with medic to reseruct my ally but seems to don't work anyway gj for the map
     
  7. SnaKy

    SnaKy

    Joined:
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    i hope that i'll fix ressurect bug soon, anyway thanks for suggestions i'll consider them :)

    edited: ok it's fixed now, no more morphine bug :p
     
    Last edited: Oct 23, 2008
  8. TrOiA

    TrOiA

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    Hehehe Good Map 10/10


    I love Your maps SnaKy...


    xD
     
  9. NoobinJass

    NoobinJass

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  10. rednek

    rednek

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    Great map, awesome physic engine and really original ideas. I can't belive this is actually done in warcraft
    5/5
    Keep up the good work :thumbs_up:
     
  11. .Cao

    .Cao

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    Nice map

    Can u make some another maps? :( and round? 5 round win'll win make this game 's so short.

    lockcamera makes sniper's so bad. I think
     
  12. zamex2000

    zamex2000

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    Hello I Need Your Help Snaky

    CAN U MAKE ME A 1.20 Ver. Cause my friends nid more char weapons and modes:grin: I must have a map cause i want my friends to be


    HAPPY i want u to give me a gift for my B-day at nov. 25 2008 make



    me a map a 1.20 ver. plzzzz:cry:
     
  13. Conlan

    Conlan

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    One of my favourite shooter maps and a really good alternative to ET 2, but just why dont the soldiers have an attack animation?
     
  14. .Cao

    .Cao

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    Can u write change log 4 update version? ~ ~
     
  15. SnaKy

    SnaKy

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    I promise a version 1.16 will fix hopefully all bugs we are aware of.
     
  16. wereguy2

    wereguy2

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    Brilliant, this is truly the best FPS map ever
    5/5
     
  17. Eggie

    Eggie

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    I love this map~
    It is very exciting!!

    But I still have some suggestions:
    1.Add mission mode
    ex : capture flag , put C4 bomb , escape ,.... etc
    2.Add text display when somebody were killed.
    ex : Show message "AAA was killed by BBB" at left-bottom corner of the everyone's screen.

    I hope this map will be popular. :grin:
     
  18. qassamzed

    qassamzed

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    i love this map
    very nice and fun map with grenade bouncing n cover behind tree or building.
    5/5

    my opinion :
    - the game too short with only 10 point win (add point option for host plz)
    - Sniper >> not a deadly at far range (camera when sniping need more sight)
    - i think its fun to add more weaponry or item (just real weapon like mortar not stupid laser or poison.etc)........ >>> add handgun with low dmg n low range for secondary weapon to soldier
     
  19. DredLord2

    DredLord2

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    WOW! Coolest shooter game ive every played!!! I give it a 5 no doubt!