touch-up Animating with Magos?

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Okay.... here we go...

I need to know on what do i have to pay atention and what to do if i want to add a new bone, keep it in the same place as the one on which it's added, and make it rotate in one place, so i can attacha a separate geoset to form a spining aura that rotates WHILE a certain animation on a existing model is played.

Or... if that can be done Via global animation... then i wanna know how.

Need help urgent x3

~Misha~
 
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