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[Campaign] Tomoraider's Campaign Series

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I love you. YES!!! WE ARE FORSAKEN(But I want Orcs too)!!! Good Luck Tomo!

...Thanks :P

FOR THE HORDE!! Nice trailer!
Azothan liked it so much.
I have a question, since your third campaign will be based in the Cataclysm timeline, if you will make a fourth campaign, will it be based in Mists of Pandaria timeline?

That would be awesome, but I think he won't do this, since Forsaken have already make Tides of War, wich is kinda of a MoP based campaign.
 
Thanks again, everyone. :)

I have a question, since your third campaign will be based in the Cataclysm timeline, if you will make a fourth campaign, will it be based in Mists of Pandaria timeline?

That is way too far in the future to plan for that.

Wow, that's actually pretty good.

Where did you get those voiced lines? WoW? Or... *gasp*... don't tell me you actually have a female voice actor!? :O

They're from WoW, but !! I actually do have a female voice actor. She voiced the Rise of the Blood Elves v2.0 trailer.
 
Just finished testing Chapter Eleven. Even though I made the map harder, it felt easy. I'm going to make some boss fights a bit harder, you guys got any suggestions on how to make the map more challenging?

How about this: When Lich King has like 50% of his health, he's captain jumps in. That captain Falric who was Arthas' captain in life. In icc you fight him before you fight the Lich King, but who cares. :grin: + There's a great skin that fits the Dk captain falric, its https://www.hiveworkshop.com/forums/skins-552/knightoforder-blp-150128/?prev=r=200&d=list&page=2
 
I have an idea, i think I saw the room that had Frostmourne (don't remember its name in WoW, it's back in WotLK), it was bigger, if it will still be in chapter eleven then you can add Captain Falric and Captain Marwen with few ghost-like North Alliance units, this is optional: you can make it harder and add Uther to help us there.
 
Hmm, I'll see.

Also, I just finished this. I'll be posting that on the main thread when I release, I think it will be useful as more information about the campaign:

2625ydf.jpg
 
Maybe add some items for the Bosses would be sufficient. Or for example, for the Val'kyrs heroes' you could add Raise dead and Kel'thuzad, Frost bolt and summon of some creature, maybe of ghouls, like you did in RotBE, for the Soul Mage, you could replace siphon mana for life drain. And for the Lich King, would be nice add custom spells some thing like this: Lich King Spellpack v1.03; but i nice spell would be Lifedrain - v0.02.

Have you add more bosses? Cause if yes, i could help with more ideas if you want. And nice tech-tree xD
 
Hmm, I'll see.

Also, I just finished this. I'll be posting that on the main thread when I release, I think it will be useful as more information about the campaign:

95zm78.jpg

Very Cool also why don't u request Request people to make the Graveyard and TotD buildings with human build animation. If u want just say and i will help.
 
Maybe add some items for the Bosses would be sufficient. Or for example, for the Val'kyrs heroes' you could add Raise dead and Kel'thuzad, Frost bolt and summon of some creature, maybe of ghouls, like you did in RotBE, for the Soul Mage, you could replace siphon mana for life drain. And for the Lich King, would be nice add custom spells some thing like this: Lich King Spellpack v1.03; but i nice spell would be Lifedrain - v0.02.

Have you add more bosses? Cause if yes, i could help with more ideas if you want. And nice tech-tree xD

I already added some unit spells to bosses, and I suppose those would be cool spells, I just don't like using custom spells much. And there won't be any new bosses, there isn't really any space for more, and I just also like it how it is now.

Very Cool also why don't u request Request people to make the Graveyard and TotD buildings with human build animation. If u want just say and i will help.

Thanks, but I just don't think it's necessary.
 
I have an idea for Kel'thuzad , you can make that the undead forces be more powerfull and i think you should put that part like Sylvanas and Phaelynne in the previous version
Only that you could make that the fight will be of Jaina vs Kel'thuzad.
 
Nice Terrain! Keep up the good work Tomo.
Im looking forward to this campaign. Already played all of your campaign.

Well, Good luck and take it easy. :))
 
can we have a more better date timing like what month
i dont mean to be rude
i just really cant wait for this campaign to come out
i loved the first two
also will we have a chance to play as the lich king like in the last game (for a few seconds)
i liked how you made him and his powers where sick :ogre_haosis:
 
Finished the finale! It's quite a long cinematic, but it's pretty awesome.

Now, just to do some tweaks in the epilogue!


Finally! Destiny is at hand! :xxd:

EDIT: Have you tested the other maps already?
 
So close!!!!!!!! can't wait for it!!!

BTW, can you replace orb of corruption to orb of plague?
Hope you like my idea. :)
 
So close!!!!!!!! can't wait for it!!!

BTW, can you replace orb of corruption to orb of plague?
Hope you like my idea. :)

Well, it think it is a little late, now that he is at the finnish line, to go back to the start...
Even small changes like that could disballance the whole thing.
You should think about this earlier...

Can't wait to try out this mod. I am burning with enthusiasm, like an infernal's skin:infl_thumbs_up:
 
Well, it think it is a little late, now that he is at the finnish line, to go back to the start...
Even small changes like that could disballance the whole thing.
You should think about this earlier...

Can't wait to try out this mod. I am burning with enthusiasm, like an infernal's skin:infl_thumbs_up:

I understand.
Well, im both waiting for shadow of blood and Cotf v.20. :grin:
 
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