- Joined
- Jul 15, 2005
- Messages
- 154
discord.gg/Z3HqYSy67B
--Tomb of the Dragon-----------CURRENT VERSION: 1.60b (5/2/2023)
Tomb of the Dragon is a dungeon crawler RPG map built as a "reforged Tomb of Jarachon". Use teamwork to complete 10 stages of increasingly difficult dungeons.
---------------------------------------The Features-----------------------------------------14 completely unique and diverse stages, each with their own Boss and quests.
-Codeless save and load. Saves your player account, stash items, UI config, courier skins found, and more.
-Items are randomized on drop, Diablo 2 style, where no two items will ever be the same.
-Loot is give on a per player basis. No other player in the game can see your loot. It's yours.
-45 courier skins to find and/or unlock. From rare, to legendary couriers, each having their own amount of additional slots.
-Private stash in town. Save items between levels and between bnet games.
-In-depth stat system. Completely customize your hero with stat points gained each level.
-11 Ability modifiers per hero. Further customize your hero's abilities with passive and active modifiers.
-Team-based gameplay. Many Bosses cannot be defeated alone, lending aid to having a healer, tank, dps, cc, etc in a diverse party.
-Puzzles integrated into stages. Many of the stages have puzzles to solve to complete the stage.
-Randomized modifiers on enemies. All enemies can spawn with random modifiers and abilities - such as [Rich], [Ironskin], etc.
-Party UI. All your party members data can be see on your screen, from their health, level, class, to which and how many pets they control.
-Pet AI. No more micro-managing your pets/summons. All this is done with an intuitive AI.
-Walk-in-able buildings. All buildings can be entered into seamlessly, without transporting you to a separate area.
-Custom lighting and fog. Caves are dark and dreary, deserts are sandy and bleak. All this adds to the atmosphere of each stage.
-Boss AI. Each Boss is a custom-coded fight that includes abilities, ultimate's to watch out for, and lots of fun mobs to trash.
-Completely custom item drop system. Each player can increase their drop rate. Chests can drop from monsters that can have multiple items in each.
-Completely customized stat system. Change everything from critical hit rate, to critical multiplier, Intelligence per level. Nearly unlimited combinations.
-Lives system. Start with a set number of lives. Purchase more in town. Choose from 3 difficulty settings that modify monster toughness.
-Lots, lots more.
--Credits----------
UIUtils
Music and Sounds - Diablo 2, FF9, FF7, Metal Gear Solid, Sonic, Legend of Zelda OoT
Various doodads such as grass pulled from the Ultimate Terraining Map, but I don't think I even used them.
Imports
--Tomb of the Dragon-----------CURRENT VERSION: 1.60b (5/2/2023)
Tomb of the Dragon is a dungeon crawler RPG map built as a "reforged Tomb of Jarachon". Use teamwork to complete 10 stages of increasingly difficult dungeons.
---------------------------------------The Features----------------------------------------
-Codeless save and load. Saves your player account, stash items, UI config, courier skins found, and more.
-Items are randomized on drop, Diablo 2 style, where no two items will ever be the same.
-Loot is give on a per player basis. No other player in the game can see your loot. It's yours.
-45 courier skins to find and/or unlock. From rare, to legendary couriers, each having their own amount of additional slots.
-Private stash in town. Save items between levels and between bnet games.
-In-depth stat system. Completely customize your hero with stat points gained each level.
-11 Ability modifiers per hero. Further customize your hero's abilities with passive and active modifiers.
-Team-based gameplay. Many Bosses cannot be defeated alone, lending aid to having a healer, tank, dps, cc, etc in a diverse party.
-Puzzles integrated into stages. Many of the stages have puzzles to solve to complete the stage.
-Randomized modifiers on enemies. All enemies can spawn with random modifiers and abilities - such as [Rich], [Ironskin], etc.
-Party UI. All your party members data can be see on your screen, from their health, level, class, to which and how many pets they control.
-Pet AI. No more micro-managing your pets/summons. All this is done with an intuitive AI.
-Walk-in-able buildings. All buildings can be entered into seamlessly, without transporting you to a separate area.
-Custom lighting and fog. Caves are dark and dreary, deserts are sandy and bleak. All this adds to the atmosphere of each stage.
-Boss AI. Each Boss is a custom-coded fight that includes abilities, ultimate's to watch out for, and lots of fun mobs to trash.
-Completely custom item drop system. Each player can increase their drop rate. Chests can drop from monsters that can have multiple items in each.
-Completely customized stat system. Change everything from critical hit rate, to critical multiplier, Intelligence per level. Nearly unlimited combinations.
-Lives system. Start with a set number of lives. Purchase more in town. Choose from 3 difficulty settings that modify monster toughness.
-Lots, lots more.
--Credits----------
UIUtils
Music and Sounds - Diablo 2, FF9, FF7, Metal Gear Solid, Sonic, Legend of Zelda OoT
Various doodads such as grass pulled from the Ultimate Terraining Map, but I don't think I even used them.
Imports
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