- Joined
- Apr 15, 2016
- Messages
- 118
Is it possible to kinda stop the unit middle-animation, but even so be able to walk?
Let's say if you want to have a flying Blademaster during his Attack Slam animation, walking around everywhere.
Let's say if you want to have a flying Blademaster during his Attack Slam animation, walking around everywhere.
This is for a periodic Trigger. The caster must be still in one of his animations, with his blade pointed foward (from attack animation) but he is able to walk (and NOT attack). Right now the closest I could get was to make the caster repeatedly play an animation during the 0.03 periodic timer. This fit perfectly for this Marine, but not so much for someone like Samuro/Blademaster.