I were thinking of should I include the villager, or not, in the terrain.
The terrain is not much of a work, it is basically a close fog set up at dark value, cloud spheres including storm sphere, some extra heightened glow objects, units and eerie fog.
The skyboxes created a little bit of an "illusion" which makes you think there is something behind them, but in reality, there is nothing.
There are also some crystals to create a better texture for the ground ( one visible is on the villagers left arm. )
The light ball, which I infact have no idea what it is, somehow fits in the terrain as well ( even though, if it was a little to the left it could fit with the rays, which I have no idea either of how I did them )
Now if I don't remember wrong, there were some light sources there and there to make it less monotonous.
Tha main concept was created to me by Neverwinter Nights, a visualization of how Fungus Fugue Plane could look like, and the quote from The GateKeeper: "I'm at deaths door, and can hear the knocking." ( Trying to find the song which also inspires, which as well is from NWN )