Sure - holy spells, holy spells - I'm thinking that the threat system should support threat made by healing as well - so we could have some passives reducing that 'Subtle mending' perhaps. Oh - BTW did you create a threat system? If i hadn't as much homework as i did, i'd do it... Okay - well, we're talking alot of healing and such, right? So, i'll go ahead and name some passives. 'Self sacrifice' % of damage taken is distributed to a random party member, as healing. 'Aura of life' regeneration bonus - aurized. 'Eccho' Whenever healing is done, there's % chance, that 1 : (10/8/6/4/2) of that healing, is healed additionally to the target. 'Carefulness' (or sum'thin) Whenever healing is done, armor is temporarily increased for the target. Ideas, ideas