- Joined
- Jun 22, 2007
- Messages
- 1,328
So I thought we'd better gather all our opinions, thoughts and suggestions in a single thread. This is only for discussing the Mystic and its advanced classes.
I'll start out.
Having currently reached lvl 28 with a psion that is the the experience I base my thoughts on so far.
The Mystic and the Psion are very powerful at the moment.
They have incredible stunning & immobilizing capabilities. It is less bulky than the squire, but the self-shield makes up for it more or less.
- I suggest to nerf both Jolting Strikes & Twisting Metal.
Also
- the threat spell, Distracting Weapon, should, in my opinion, give a static bonus, instead of being based on stats.
-Bursting Touch is fine as it is, looks and works cool, same for Deadly Timber & Imbue Armor. I cannot speak much on Liquified Arms as I haven't tested it enough.
And now for the Psion. The hero is a cool combination of dps, off tanking and support. However, it is very overpowered at the moment.
- Levitation should have its evasion bonus reduced to 25% at least. 50% means that the Psion can absorb way too much damage without ever getting in danger. Also, on the technical side, it stops when minor golems spawn out of a large golem. Perhaps make the check for out of combat have a slightly longer gap (if possible).
- Mind Control is well done, but the max mana reduction doesn't seem to work as intended. I saw it reduce item +MP values by 50%, but not the hero's own MP pool.
- Cannot say anything about the ogre spell, as I have not tried it. Psionic blade seems good so far, but I haven't reached lvl 30 and actually used its extra ability, so this opinion is subject to change.
What are your thoughts? Especially if anyone played Hexblade, it would be a great help if you wrote about it here.
I'll start out.
Having currently reached lvl 28 with a psion that is the the experience I base my thoughts on so far.
The Mystic and the Psion are very powerful at the moment.
They have incredible stunning & immobilizing capabilities. It is less bulky than the squire, but the self-shield makes up for it more or less.
- I suggest to nerf both Jolting Strikes & Twisting Metal.
Also
- the threat spell, Distracting Weapon, should, in my opinion, give a static bonus, instead of being based on stats.
-Bursting Touch is fine as it is, looks and works cool, same for Deadly Timber & Imbue Armor. I cannot speak much on Liquified Arms as I haven't tested it enough.
And now for the Psion. The hero is a cool combination of dps, off tanking and support. However, it is very overpowered at the moment.
- Levitation should have its evasion bonus reduced to 25% at least. 50% means that the Psion can absorb way too much damage without ever getting in danger. Also, on the technical side, it stops when minor golems spawn out of a large golem. Perhaps make the check for out of combat have a slightly longer gap (if possible).
- Mind Control is well done, but the max mana reduction doesn't seem to work as intended. I saw it reduce item +MP values by 50%, but not the hero's own MP pool.
- Cannot say anything about the ogre spell, as I have not tried it. Psionic blade seems good so far, but I haven't reached lvl 30 and actually used its extra ability, so this opinion is subject to change.
What are your thoughts? Especially if anyone played Hexblade, it would be a great help if you wrote about it here.