Third runner not working

Level 6
Joined
Aug 3, 2021
Messages
106
Hello. Pekisa7 here again. I need help. I changed some variables like runner2 like you guys told me for the third runner but it dosen't seem to work. Can you help me? Best regards from Pekisa7
  • Start Timer 03
    • Events
      • Unit - A unit owned by Player 15 (Turquoise) Dies
    • Conditions
      • (Dying unit) Equal to Runner02
    • Actions
      • Set Runner02Active = True
      • Countdown Timer - Start RunnerTimer03 as a One-shot timer that will expire in 45.00 seconds
  • Third Runner Timer Expires
    • Events
      • Time - RunnerTimer03 expires
    • Conditions
      • (QuestRunner is failed) Equal to False
      • GameOver Equal to False
    • Actions
      • Trigger - Add Runner 03 <gen> to the trigger queue (Checking conditions)
      • Trigger - Turn off Third Runner Timer Expires <gen>
  • Runner 03
    • Events
    • Conditions
      • (QuestRunner is failed) Equal to False
      • RunnerActive Equal to True
      • GameOver Equal to False
    • Actions
      • Countdown Timer - Hide RunnerTimerWindow
      • Leaderboard - Show RunnerLeaderboard
      • Set RunnerRandomLine = (Random real number between 0.00 and 2.00)
      • Sound - Setup all volume channels for speech
      • Sound - Reset all volume channels to 100%
      • Cinematic - Send transmission to (All players) from a Player 5 (Yellow) Footman named Footman at (Player 4 (Purple) start location): Play Sned_in_the_runner_03 <gen> and display These undead are st.... Modify duration: Add 0.00 seconds and Wait
      • Cinematic - Send transmission to (All players) from a Player 4 (Purple) Necromancer named Necromancer at (Player 4 (Purple) start location): Play Loarderon_reaches_03 <gen> and display My King, humans hav.... Modify duration: Add 0.00 seconds and Wait
      • Unit - Create 1 Runner for Player 15 (Turquoise) at (Center of RunnerStart <gen>) facing 270.00 degrees
      • Set Runner03 = (Last created unit)
      • Unit - Set Runner03 movement speed to ((Default movement speed of Runner03) - RunnerMovmentSpeed)
      • Trigger - Run RandomizePath For Runner <gen> (ignoring conditions)
      • Unit - Order Runner03 to Move To (Center of RunnerMoveTeleport <gen>)
      • Trigger - Turn on RunnerHeartbeat <gen>
      • Cinematic - Ping minimap for Player Group - Player 4 (Purple) at (Center of RunnerStart <gen>) for 2.00 seconds
      • Camera - Set a spacebar-point for Player 4 (Purple) at (Center of RunnerStart <gen>)
      • Countdown Timer - Start TimerRunnerFailsafe as a One-shot timer that will expire in 300.00 seconds
      • Trigger - Remove (This trigger) from the trigger queue
 
Level 6
Joined
Aug 3, 2021
Messages
106
Runner02Active and RunnerActive are two different variables, check your condition carefully for this third runner regarding those two variables
What do you mean? It works but two runners spawn and I just want when one runner is killed another spawns.
 
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