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The new 40k TD is waaaaaaaaaaaay too hard

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May 1, 2005
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Does anybody else think that version 3.41 is seriously difficult, expecially the final boss

we must have had about 2 c'tan, 15 hammerhead tanks (with railguns), the center was completeley taken up by a mssive maze, we had spread the towers everyhwere to get a sustained attack, and had stopped all of the units in the previous round before they made it out of the intital spawn areas.

and that was on normal difficulty :shock:
 
What was so hard about him? Too fast? Too much armour? Be specific otherwise you are not really helping out much.
 
So let me get this straight: You cheated and that qualifies you in someway to determine the relative strength of anything how exactly?

Yet again you still do not answer my question: How is he too difficult?
 
yes, after losing miserably during an bnet game despite having a serious defence described in the opening post (all earned fair and square), I went into single player mode and set up a superpowerful defence by using greedisgood 10000 etc.

This defence like i said had 10 ultimates as well as loads of hight powered units.

My point is that if The final boss (Ralle) can survive a maze so powerful, that its impossible to get by playing by the rules, then he must have too muvh armor or HP
 
Do not try to deflect the responsibility here. You are the one with a complaint, you are the one that needs to make a solution.
 
lol, no intention made of that

I'm just trying to respect the fact that its ralles map and not mine.

However I can see your point and would most like to see the final boss (Ralle) lowered in HP a little bit. A level that means only the best Defence can beat him inches before he reaches the circle. That would give a real sense of tension and satisfaction :)

are we clear now ? :)
 
I ask those people to look to alternative sources of defeating the final boss, since he can be taken down rather effortlessly if you use the right units. By the way, Ultimates are over rated.

A am also referring to Ralle89/Final Boss Lvl32 in version 3.41 with 6 spawns open, and I, as grey, pwned em all.
 
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