v1.1 - Enabled Engineer/Summoner to build some of the required buildings.
v1.2 - Thoroughly reworked the troop spawning system, enabled Summoner to build some more required buildings, lowered all troops and towers' attack, increased cost of most buildings, changed Worker limit system. Added the Lordaeron and Undead Flag.
v1.3 - Fixed many Undead buldings and troops and reworked troop scouts spawn.
v1.4 - Fixed Well/Bone Pit and Fountain/Blood Pit, gave more limits to many buildings for control, shortened build and training times, lessened the number of war troops, fixed Mounted Engineer/Summoner, increased gold cost of basic troops by 100. Added a "painful" hero killed gold system and the Siege Engine and Meat Wagon. Lordaeron Castle, Black Citadel, Lordaeron and Undead Scout complete.
v1.5 - Fixed Undead Gate and Well/Bone Pit/Fountain/Blood Pit, added new unit, the Mage and Skeleton Mage, shifted Knights and Undead Knights to be available in the Stables. Changed number of war troops and limit, added more music, shortened troop training times further and increased range of player towers from 500 to 600. Decreased Meat Wagon and Siege Engine's armour from 20 to 10 and Knights available for hire in Lordaeron Castle and Undead Knights for Black Citadel. Teleportation now becomes Mass Teleportation.The Farmhouse now have 5 upgrades!
v1.6 - Fixed Well/Bone Pit/Fountain/Blood Pit again, fixed Mass teleportation. Siege Engine/Meat Wagon only damages enemy buildings, cost of All Lane Towers from the Lordaeron/Undead Scout is now 3000 from 5000 gold, Guard Towers/Nerubian Towers hitpoitns decreased from 1000 to 800 and a very special event happening on the Eighth Day. New Flying Unit: Gryphon Rider Dragon available in Castle and Frost Wrym in Citadel.
v1.7 - Lowered gold cost of some buildings, reworked troops patrol system, lessened number of naga spawns, created no-backdooring triggers for the two cities, decreased Worker training times and gold cost of upgrading to Castle/Citadel.
v1.8 - Lowered more costs, changed scouting troops to Naga.
v1.9 - Wall not required for anything, Naga spawns reworked, Naga lowered attack and hitpoints.
v2.0 - Lesser war troops, lesser Naga spawns, more attribute for heroes when leveled up, Mass Teleportation allows Air too.
v2.1 - Lesser Naga and no more mass Naga attacks on bases, Naga 200 movespeed, Naga 0.25 HP regen instead of 1.00, City towers have increased attack from 150 to 200, Castle Image set, no building of Tent/Grave when having a Townhouse/Tomb Crypt or Castle/Citadel.
v2.2 - Added more upgrades for Blacksmith/Slaughterhouse, more empire land for every base by 10 squares each, Gold Mines shifted closer, many buildings building time further decreased, all troops have an increased max attack bonus of 2 and lesser training time, Mages have a Mana regen rate of 1.00 instead of 0.50, Siege Engine/Meat Wagon has increased attack from 50 to 72, 2 new buildings, the Houses, can be built! Lesser Naga, Naga does not flee a lot anymore, no more Naga interfering with War, War has been shifted to the Fourth Day and Naga Ships can be destroyed on the Sixth Day!
v2.2b - Fixed Second Day Trigger.
v2.2c - Naga Trident 1500hp from 2000 and Naga Siren 1000hp from 1500, changed hero revive system.
v2.3 - Added more Houses, changed Naga Ships to Naga Shrines which can be destroyed on the Fifth Day, no more purchasing of vision or units from enemy buildings, upgrades have more levels, city towers give more gold reward and all players are notified that it is destroyed, Alien invasion on the sixth day!
v2.4 - Item Shop has now 12 items available for purchase!
v2.4b - Fixed Item Shop.
v2.4c - Fixed "The Naga Ship at left bottom has been destroyed!" to "The Naga Shrine at left bottom has been destroyed!"