🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
The description is awful. You do not give any credit for the 10 models you used nor does it explain anything about the map. Terrain is lazy stuff, same tileset nearly entire map and no doodads. The gameplay isn't very good either, extremely predictable about whats going to happen since you have just lazily placed units on the map and not used any triggers to spawn units, issue orders, or anything. Triggering is bad too, I mean, wtf?:
Untitled Trigger 001
Events
Unit - A unit enters Region 000 <gen>
Conditions
Actions
Trigger - Turn on (This trigger)
Gates
Events
Map initialization
Conditions
Actions
Trigger - Turn off (This trigger)
Overall: It's a boring map made in 1 hour with bad terrain and gameplay. I found no positives about this map.
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