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The First War: Terrain & Cinematics

About the project​

Hi, me and @OutsiderXE are working on a campaign, The First War. For more details and discussion, check out the project thread. Here's a short summary:
The writing is mostly done. Nothing is set in stone, and adjustments can be made to serve gameplay, but we want to stick with what we have for the most part. We don't want to deviate too much from classic WC3-campaign gameplay, but still leave room for creative choices to make it fun and interesting.

What we're looking for​

Since @OutsiderXE is primarily focused on other projects, and I have no talent in creating terrain or cinematics, we are looking for people who can do any or all of the following:
  • Terrain: create attractive terrain for existing maps, and/or create maps from scratch.
  • Cinematics: improve existing cinematics, and/or create new cinematics.
  • Level design: create levels from scratch based on existing mission outlines.

The last one is the least important, as I can create missions myself. I have limited experience however and having another person who can assist with this could speed things up.
 
Level 8
Joined
May 7, 2020
Messages
47
Hey, i was just re-reading some lore about First/Second War so this caught my attention :grin:

I enjoy terraining so if you need some help,- feel free to pm me. I prefer to work on current patch with SD graphics. (preferably with originals tools with little to no import props)
 
Hey, i was just re-reading some lore about First/Second War so this caught my attention :grin:

I enjoy terraining so if you need some help,- feel free to pm me. I prefer to work on current patch with SD graphics. (preferably with originals tools with little to no import props)
Cool! Campaign will be current patch and SD graphics, and we don't want to over-use custom assets so that's all good :D I will send you a PM.
 
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