- Joined
- Sep 9, 2007
- Messages
- 6,759
The Dark Night - ORPG
Table of Content
- About
- Classes
- Items
- Screenshots
About
Screenshots
(Click to see)
View attachment 57657
View attachment 57654
View attachment 57991
View attachment 57992
View attachment 58140
More information is coming soon.
I've basicly decided to make a new map, I just played a bit TBR (The Black Road) and was surprised how much this map is being played, even with that horrible balance and items that are horribly made. But apart with TBR, I am gonna make a new ORPG that maybe has the save/loadcode feature. Thats as much as I say now about it. Many things are secret until yet.
ClassesCleric
Description
Spelltype: Delayed/Target/Heal
Targets: Ally/Neutral/Alive
Cooldown: 4 + (AL * 0.45)
Mana-Cost: 50 + (AL * 15.00)
Casttime: 0.35 + (AL * 0.22)
Critical: 7 + (AL * 0.5), 2x
Description:
Collects the holy power of the hero and heals the target unit 125 + (AL * 25) hitpoints.
Has a chance to heal doubled amount of damage.
Does not deal damage to undead units.
Spelltype: Delayed/Target/Buffer
Targets: Ally/Neutral/Alive
Cooldown: 12 + (AL * 0.45)
Mana-Cost: 45 + (AL * 7.00)
Casttime: 0.30 + (AL * 0.07)
Critical: 11 + (AL * 0.22), 2x
Description:
The heroes inner believe is redempting the target, adding a shield that blocks 100 + (AL * 25) damage.
Has a chance to add two shields.
Spelltype: Instant/AOE/Heal
Targets: Ally/Neutral/Alive
Cooldown: 25 + (AL * 1.75)
Mana-Cost: 200 + (AL * 17.50)
Casttime: 0.00
Critical: 4 + (AL * 0.35), 2x
Description:
The gods blessing is instantly healing all friendly units around for 250 + (AL * 35) hitpoints.
Has a chance to heal twice as much damage.
Spelltype: Delayed/Target/Revive
Targets: Ally/Neutral/Alive
Cooldown: 75 + (AL * 2.00)
Mana-Cost: 250 + (AL * 25.00)
Casttime: 2 + (AL * 0.45)
Critical: 1 + (AL * 0.25), 2x
Description:
Holy power will revive the target fallen hero. The target will be rescurrended with 20 + (AL * 2) % of his maximum live.
Has a chance to revive with the doubled amount of lives.
Items
DeathknightWarrior
Mage
ItemsDescription
Class: Cleric
Spells
Healer-Class. Supports groups with healing and reviving spells. At least one of this class is suggested.
SpellsSpells
- - Holy Light [Heal]
- - Hawk Aspect[Hot]
- - Holy Glove[Heal]
- - Holy Redemption [Armor]
- - Holy Nova[Heal]
- - Revive [Revive]
- Agility: 10 + 1.15 (79 max = 5.9 Armor)
- Intilligence: 17 + 3,25 (212 max = 2544 Mana)
- Strengh: 13 + 1.25 (88 max = 1496 Hp)
- Range: 550
- Targets: Ground, Air
Healer-Class. Supports groups with healing and reviving spells. At least one of this class is suggested.
Spelltype: Timed/Target/Heal
Targets: Ally/Neutral/Alive
Cooldown: 9 + (AL * 0.25)
Mana-Cost: 25 + (AL * 12.00)
Casttime: 0.05 + (AL * 0.07)
Critical: 5 + (AL * 0.35), 2x
Description:
The hawks aspect fills the target with greater vitality, healing it for 10 seconds about 10 + (AL * 5) hitpoints each second.
Has a chance to heal doubled amount of lives.
Targets: Ally/Neutral/Alive
Cooldown: 9 + (AL * 0.25)
Mana-Cost: 25 + (AL * 12.00)
Casttime: 0.05 + (AL * 0.07)
Critical: 5 + (AL * 0.35), 2x
Description:
The hawks aspect fills the target with greater vitality, healing it for 10 seconds about 10 + (AL * 5) hitpoints each second.
Has a chance to heal doubled amount of lives.
Spelltype: Delayed/Target/Heal
Targets: Ally/Neutral/Alive
Cooldown: 4 + (AL * 0.45)
Mana-Cost: 25 + (AL * 20.00)
Casttime: 0.00 + (AL * 0.05)
Critical: 2 + (AL * 0.25), 3x
Description:
The holy glove rejuvinates the target, changing the scars into energy, with the ratio of 2 + (AL * 3) %. Maximum of heal is 100 + (AL * 15).
Has a chance to heal triple amount of lives.
Targets: Ally/Neutral/Alive
Cooldown: 4 + (AL * 0.45)
Mana-Cost: 25 + (AL * 20.00)
Casttime: 0.00 + (AL * 0.05)
Critical: 2 + (AL * 0.25), 3x
Description:
The holy glove rejuvinates the target, changing the scars into energy, with the ratio of 2 + (AL * 3) %. Maximum of heal is 100 + (AL * 15).
Has a chance to heal triple amount of lives.
Spelltype: Delayed/Target/Heal
Targets: Ally/Neutral/Alive
Cooldown: 4 + (AL * 0.45)
Mana-Cost: 50 + (AL * 15.00)
Casttime: 0.35 + (AL * 0.22)
Critical: 7 + (AL * 0.5), 2x
Description:
Collects the holy power of the hero and heals the target unit 125 + (AL * 25) hitpoints.
Has a chance to heal doubled amount of damage.
Does not deal damage to undead units.
Spelltype: Delayed/Target/Buffer
Targets: Ally/Neutral/Alive
Cooldown: 12 + (AL * 0.45)
Mana-Cost: 45 + (AL * 7.00)
Casttime: 0.30 + (AL * 0.07)
Critical: 11 + (AL * 0.22), 2x
Description:
The heroes inner believe is redempting the target, adding a shield that blocks 100 + (AL * 25) damage.
Has a chance to add two shields.
Spelltype: Instant/AOE/Heal
Targets: Ally/Neutral/Alive
Cooldown: 25 + (AL * 1.75)
Mana-Cost: 200 + (AL * 17.50)
Casttime: 0.00
Critical: 4 + (AL * 0.35), 2x
Description:
The gods blessing is instantly healing all friendly units around for 250 + (AL * 35) hitpoints.
Has a chance to heal twice as much damage.
Spelltype: Delayed/Target/Revive
Targets: Ally/Neutral/Alive
Cooldown: 75 + (AL * 2.00)
Mana-Cost: 250 + (AL * 25.00)
Casttime: 2 + (AL * 0.45)
Critical: 1 + (AL * 0.25), 2x
Description:
Holy power will revive the target fallen hero. The target will be rescurrended with 20 + (AL * 2) % of his maximum live.
Has a chance to revive with the doubled amount of lives.
Items
Mage
Screenshots
(Click to see)
View attachment 57657
View attachment 57654
View attachment 57991
View attachment 57992
View attachment 58140
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