- Joined
- Aug 15, 2007
- Messages
- 261
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Item
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Events
- Unit - A unit Dies
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Dying unit) has Key To ????? 0016 <gen>) Equal to True
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Then - Actions
- Item - Move (Last dropped item) to (Center of Rect 541 <gen>)
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Else - Actions
- If (((Triggering unit) has Key To ????? 0016 <gen>) Equal to True) then do (Item - Move Key To ????? 0016 <gen> to (Center of Rect 541 <gen>)) else do (Do nothing)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events