- Joined
- Jun 20, 2017
- Messages
- 335
The problem is, when the unit goes somewhere, it gets stuck in some places!
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Shops
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Set Point = (Random point in (Playable map area))
- Unit - Move Goblin Zeppelin 0016 <gen> instantly to Point
- Set Point_Shop = (Random point in (Playable map area))
- Unit - Order Goblin Zeppelin 0016 <gen> to Move To Point_Shop
- Set Point2 = (Position of Goblin Zeppelin 0016 <gen>)
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Cinematic - Ping minimap for PlayerGroup_Hunters at Point for 1.00 seconds
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Distance between Point_Shop and Point2) Less than (<) 900.00
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Then - Actions
- Set Point_Shop = (Random point in (Playable map area))
- Unit - Order Goblin Zeppelin 0016 <gen> to Move To Point_Shop
- Custom script: call RemoveLocation (udg_Point_Shop)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Custom script: call RemoveLocation(udg_Point)
- Custom script: call RemoveLocation (udg_Point_Shop)
- Custom script: call RemoveLocation(udg_Point2)
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Events
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