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Texture problem

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Apr 20, 2009
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Hello everyone,

I'm having a little bit of trouble with a model that is positioned underneath my terrain.

What I would like to know:

Is it possible to have 1 texture that repeats 4 times on the same plane model?
Or would I have to create several planes?
If I do have to create several planes, then how can I animate the texture as if it was one texture moving in a lineair direction on all 4 planes simultaniously?

I need a solution, it is vital to my terrain.
Right now I'm using a 1024x1024 texture that has a 512x512 texture multiplyed 4 times.
On top of the plane model which is animated in a lineair direction.
The problem is: the 1024x1024 texture takes up 3,3 mb in space.
While the 512x512 texture only takes up 830 kb.

I can not afford to lose 3,3 mb space only on one texture...

I hope someone can help me out with this issue :goblin_good_job:

The textures and model are in the attachment.
If you look at them I hope you'll understand my situation.
 

Attachments

  • Sky.mdx
    2.2 KB · Views: 44
  • blue-sky-with-white-clouds-texture.blp
    3.2 MB · Views: 47
  • Nebula-sky.blp
    831.3 KB · Views: 56
Level 14
Joined
Apr 20, 2009
Messages
1,543
Great job, I can't wait to see the result :D
One thing though, I see that you've used a 280kb texture.
I guess it would be better to use the 830kb one in this thread since it has more quality?
(added some sharpness filters to make it less blurred)
If the texture is the same as the one I posted then it would be no problem for me changing it :)
Really, I can't wait! I <3 your work
 
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