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Test Heaven-The beginning(v1.04.AI2)

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.



If you want become bravery warrior, learn combat techniques. If you want become a great wizard, learn magic. You can build any hero you like :D
Features:
- Unique player combat system.
- Spells with casting time.
- 1 character playable.
- Attachment System
- Save/load

Requirements :
Warcraft 3 1.24e
Code:
How to install version 1.24e
You can download Warcraft Version Switcher Download at [url=http://www.dota-blog.com/2009/08/warcraft-version-switcher-download-and.html]here[/url]

Linkdownload :
VersionLink
1.03 Download
Gameplay :

Status :
STR Strength effects a characters P.Atk.
DEX Dexterity effects a characters P.Aspd, critical rate.
CON Constitution effects a characters HP, bleed resistance, stun resistance.
INT Intelligence effects a characters M.Atk.
WIT Wit effects a characters Casting speed
MEN Mentality effects a characters MP and their M.Def, debuff resistance


HP Hit Points are a reflection of your character's total health.
MP Mana Points determine how much mana you have to use skills and cast spells.
P.Atk Physical Attack determines how much physical damage you can do.
P.Def Physical Defense represents your ability to take damage.
M.Atk Magical Attack determines how much damage you can do with spells and magic.
M.Def Magical Defense represents your ability to absorb magic damage.
P.Aspd Physical Attack Speed determines how fast you can swing or fire your weapon.
Casting.spd Magical Attack Speed determines how quickly you are able to cast spells.
Critical Critical represents your chance to land a critical blow with a weapon.
Movement Movement determines how fast your character can run.
Accuracy Accuracy determines your ability to actually hit a target with a weapon.
Evasion Evasion determines how well you can avoid physical attacks.

EXP : The exp you gain after kill mob depend number number of nearby hero and the different of your level and monster's level
1 hero 100% exp
2 heroes 150% exp
3 heroes 170% exp
4 heroes 190% exp
.......

Different :
3lv : 70%
5lv : 50%
7lv : 0%


Red area : PVP area
Blue area : Safe area
98234d1298375868-heaven-beginning-untitled.jpg




Skill :You can take skill through doing quest

Quest :
Gather quest : Quest ask you take item to npc
Daily quest : Quest appear every 6a.m. You can can do 1 time in 1 day.
Hunting quest : Kill xx mob

Library



NameP.atkM.atk Special Ability
Rusted Bronze Sword4026
Sword4026


NameP.atkM.atk Special Ability
Hammer4026
Damaged Hammer4629


NameP.atkM.atk Special Ability
Rusty Dagger3018
Dagger3526


NameP.atkM.atk Special Ability
Wooden Bow32(+82)26


NameP.atkM.atk Special Ability
Spear4026Polearm Multi-attack:Enables the character to attack multiple opponents.


NameP.atkM.atk Special Ability
Magic Wand3235




NameP.def
Wooden Shield23


NameP.def Special Ability
Ancient Sigil0Empower:Increases m.atk by 5




NameP.defMP Bonus Special Ability
Puma180


NameP.defMP Bonus Special Ability
Scale Mail310


NameP.defMP Bonus Special Ability
Cursed Tunic10172



NameM.def Special Ability
Magic Ring10





NameMana Description
Weapon Mastery0P. Atk. increases by 8.5% and additionally by 4.
Armor Mastery0P. Def. increases by 14 and MP recovery bonus increases by 10%. Evasion additionally increases by 3 when light armor is equipped.
Heavy Amor Mastery0P. Def. increases by 3.3 when heavy armor is equipped.
Light Amor Mastery0Increases P. Def. by 5.3 and evasion by 3 when light armor is equipped.
Boost HP0Max HP increases by 60.
Sword/Blunt Weapon Mastery0P. Atk. is increased by 4.5 when using a sword or blunt weapon.
Polearm Mastery0Increases P. Atk. by 4.5 when using a polearm, making it possible to attack a large number of enemies.
Mortal Blow30Strikes the target in an unprotected area with 210 Power added to P.atk. Requires a dagger.
Power Shot67Supplements user's P. Atk. with 187 Power to make a powerful long-distance attack. Requires a bow.
Power Strike0~17Delivers a powerful blow that strikes the target with 0~84 Power added to P.atk. Requires a sword or blunt weapon.
Relax0HP recovery bonus increases by 5. While sitting, 1 MP is consumed per second.
Power Smash34Supplements user's P. Atk. with 90~326 Power to inflict a powerful blow. Requires a sword or blunt weapon.
Stun Attack32Supplements user's P. Atk. with 42~131 Power, stunning an enemy for 9 seconds. Requires a blunt weapon.
Vicious Stance0Increases the power of critical attacks by 35. MP is continuously consumed proportionate to user's level.
War Cry10Increases P. Atk. by 20% for 1 minute.
Wild Sweep34Attacks several enemies simultaneously with 108~391 Power added to P. Atk. Requires a polearm.


NameMana Description
Weapon Mastery0P. Atk. increases by 8.5% and additionally by 4.
Armor Mastery0P. Def. increases by 14 and MP recovery bonus increases by 10%. Evasion additionally increases by 3 when light armor is equipped.
Heavy Amor Mastery0P. Def. increases by 20.5 and received critical damage decreases by 15% when heavy armor is equipped.
Shield Mastery0Shield defense increases by 30% and defense rate increases by 50%.
Magic Resistance0M. Def. increases by 24
Sword/Blunt Weapon Mastery0P. Atk. is increased by 1.5 when using a sword or blunt weapon.
Mortal Blow30Strikes the target in an unprotected area with 210 Power added to P.atk. Requires a dagger.
Power Shot67Supplements user's P. Atk. with 187 Power to make a powerful long-distance attack. Requires a bow.
Power Strike0~17Delivers a powerful blow that strikes the target with 0~84 Power added to P.atk. Requires a sword or blunt weapon.
Relax0HP recovery bonus increases by 5. While sitting, 1 MP is consumed per second.
Shield Stun36Stuns an enemy for 9 seconds. Requires a shield.
Drain Health17Supplements user's M. Atk. with 20~40 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
Ultimate Defense10For 30 seconds, increases user's P. Def. by 1800, M. Def. by 1350, resistance to buff-canceling attacks by 80%, and restricts movement.
Majesty10Increases P. Def. by 7% for 5 minutes and decreases evasion by 2.


NameMana Description
Weapon Mastery0P. Atk. increases by 8.5% and additionally by 4.
Armor Mastery0P. Def. increases by 14 and MP recovery bonus increases by 10%. Evasion additionally increases by 3 when light armor is equipped.
Light Armor Mastery0P. Def. increases by 2.2, evasion increases by 4, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
Long Shot0The bow's range is increased by 200.
Bow Mastery0P. Atk. increases by 27.6 when using a bow
Dagger Mastery0P. Atk. increases by 3.6 when using a dagger.
Mortal Blow30Strikes the target in an unprotected area with 268~977 Power added to P.atk. Requires a dagger.
Power Shot67Supplements user's P. Atk. with 239~868 Power to make a powerful long-distance attack. Requires a bow.
Power Strike0~17Delivers a powerful blow that strikes the target with 0~84 Power added to P.atk. Requires a sword or blunt weapon.
Relax0HP recovery bonus increases by 5. While sitting, 1 MP is consumed per second.
Vicious Stance0Increases the power of critical attacks by 35. MP is continuously consumed proportionate to user's level.


NameMana Description
Magician's Movement0Increases attack speed when wearing a robe.
Mana Recovery0Increases MP regeneration when wearing a robe.
Spellcraft0Doubles the spell Casting Spd. when wearing a robe.
Weapon Mastery0P. Atk. increases by 4.5 and M. Atk. increases by 5.7.
Higher Mana Gain0Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle0When using magic, re-use time decreases by 10%.
Anti Magic0M. Def. increases by 20 and resistance to damage magic increases by 5%.
Armor Mastery0P. Def. increases by 9.2
Robe Mastery0P. Def. increases by 2.7 when a robe is equipped.
Boost MP0Max MP increases by 30.
Self Heal9Restores one's HP by 42 power.
Blaze30User's M. Atk. is supplemented by 26-44 Power in a blazing eruption that inflicts fire damage on an enemy.
Inner Fire10Increases P. Atk and P.Def by 8% for 2 minutes.
Ice Bolt20Supplements user's M. Atk. with 16 Power to temporarily freeze the surrounding air, inflicting water damage on an enemy and decreasing their movement speed by 20% for 1 minute.
Flame Strike 40Supplements user's M. Atk. with 13~14 Power to launch a flaming swath of energy that inflicts fire damage on an enemy.
Aura Burn30Inflicts non-attribute damage on an enemy using magical power supplemented with 21~36 Power.


NameMana Description
Magician's Movement0Increases attack speed when wearing a robe.
Mana Recovery0Increases MP regeneration when wearing a robe.
Spellcraft0Doubles the spell Casting Spd. when wearing a robe.
Weapon Mastery0P. Atk. increases by 4.5 and M. Atk. increases by 5.7.
Light Amor Mastery0When light armor is equipped, P. Def. increases by 6.3, Casting Spd. increases by 91%, Atk. Spd. increases by 25%, and MP recovery bonus increases by 20%.
Quick Recycle0When using magic, re-use time decreases by 10%.
Anti Magic0M. Def. increases by 20 and resistance to damage magic increases by 5%.
Armor Mastery0P. Def. increases by 9.2
Robe Mastery0P. Def. increases by 8.6 when a robe is equipped.
Boost MP0Max MP increases by 30.
Self Heal9Restores one's HP by 42 power.
Wind Strike15Supplements user's M. Atk. with 12 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Heal52Restores the target's HP with 151~301 Power.
Inner Fire23Increases P. Atk and P.Def by 12% for 2 minutes.
Acumen30Increases Casting Spd. by 15~23% for 10 minutes.
WindWalk20Increases movement speed by 20 for 20 minutes.
Disrupt Undead 30Supplements user's M. Atk. with 19~36 Power to inflict divine attribute damage on the target. Affects undead.



Other

CommandDescription
-sitToogle sit/stand
-savehero:save hero into code
-loadhero <code>: load hero from code

ActionRegen
Do action100%
Stay110%
Sit150



Bard
NameMana Description
Magician's Movement0Increases attack speed when wearing a robe.
Mana Recovery0Increases MP regeneration when wearing a robe.
Spellcraft0Doubles the spell Casting Spd. when wearing a robe.
Weapon Mastery0P. Atk. increases by 4.5 and M. Atk. increases by 5.7.
Higher Mana Gain0Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle0When using magic, re-use time decreases by 10%.
Anti Magic0M. Def. increases by 20 and resistance to damage magic increases by 5%.
Armor Mastery0P. Def. increases by 9.2
Robe Mastery0P. Def. increases by 2.7 when a robe is equipped.
Boost MP0Max MP increases by 30.
Play9User's M. Atk. is supplemented by 13 Power in a powerful chord.
Song of life10Increases HP Regeneration of all party members by 6. MP consumption is increased when singing while song/dance effect lasts.


Changelog

- Reset save code ( mean old save code doesnt work anymore )
- Add price to item in shop
- Expand map : Add coal item, add grunt mob, new area.
- Improve tooltips.
- Add 1 quest
- Add 1 passive
- Inventory now show passive skill that your char have
- Add mining system
- When you drop your weapon or armor, i will be remove. So do not drop or give it to another
- You can play map in single player

Warrior nolonger use mana system - mean robe doesnt increase max mana
Fix bug lose item when transfer class

-Expand map
-Add cost to all item
-Add +3dmg buff to coal
-Add +1 armor buff to iron ore
-Add Golem shard (+1amor buff)
-Add 1 quest
-Add 1 passive
-Change icon of ability
-Add 1 forge recipe

-Expand map
-Reset save code
-Add alot item ( you can see item list in description )
-Remove armor's m.def
-Improve quest
-Add quick guide
-Change calculations
-Released 4 class : Rogue , Knight , cleric , wizard

-Reset save code
-Add polearm weapon type
-Change calculations
-Add new skill to all class


-Fix bug that you cant take tutorial quest
-Add armor when you create new char
-Reduce imp's hp from 180 to 90

-Fixed monster's respawn location
-Add element system
-Add weapon dmg modifier
-Make terrain look better
-Add arena


-Fix bug that doesnt appear true skill when use weapon
-Add Vicious Stance to warrior


-Change skeleton warrior to monster


-Fix a major bug which never happen in previous version =))
-Add curse poison , vampiric touch to wizard
-Increases power of knight's drain health from 20-40 to 22-40
-Expand map
-Show some information about monster in buff bar


-Test new AI system
-Remake terrain
-Recreate skill icon
-Add aggro system

MOBAI.LvAI Tags
Imp1Attack,chase
Kobold1Aggressive,attack,chase
Skeleton Warrior 1Aggressive, attack, chase
Salamander1Aggressive, attack, chase
Furbolg1Aggressive, attack, chase
Bandit2Aggressive, attack, chase, retreat, call
Gaint Spider2Aggressive, attack, chase, use poison
Golem2Aggressive, attack, chase, use fire magic
Zoombie2Aggressive, attack, chase, use wind magic
Kobold Geomancer4Aggressive, attack, chase, keep distance

Special thank to :
Korolen - The Save/Load system
Resources
The_Silent
Tranquil
Contents

Test Heaven-The beginning(v1.04.AI2) (Map)

Reviews
17:10, 29th Aug 2011 -Kobas-: Status: Rejected
Level 3
Joined
Aug 18, 2009
Messages
46
RtC Version ftw! Thought this was a better version of it :( guess not. This is alright, it's very confusing what to do in the beginning. Also fix the many typos please!
 
Level 8
Joined
Sep 7, 2008
Messages
320
Wasn't there an older than version than this? If there was you should had updated it. Some screenshots will be nice as well.

The older version develop on rtc system - war3 3rd party . That why there are alot people does not like it >.<
I think you know reivening the craft, aka Warsoc - the hostest project of 2007 on hiveworkshop. You can click the link in my signature
 
Level 2
Joined
Feb 6, 2011
Messages
21
I tried your map, and im looking forward to next verison release. If you need some kind of "Beta" testers, then im glad to help. Me and my friends use to go "Bugg" searching.
 
Level 12
Joined
May 30, 2009
Messages
829
You don't need a space between punctuation such as . or , in your description.

Correct: I killed your family yesterday, they were easy to kill. Haha!

Incorrect: I killed your family yesterday , they were easy to kill . Haha !

(Sorry about the strange example I used, couldn't think of anything else.)

Besides that, this looks interesting and I'm downloading it now.
 
Level 8
Joined
Sep 7, 2008
Messages
320
Please don't double post, edit your comment or better yet: put the changelog in the description/map.

See , no double post anymore :grin: You double post , lol i just kidding

I tried your map, and im looking forward to next verison release. If you need some kind of "Beta" testers, then im glad to help. Me and my friends use to go "Bugg" searching.

Everyone reply in my topic is my tester. Thx for your help :grin:

You don't need a space between punctuation such as . or , in your description.

Correct: I killed your family yesterday, they were easy to kill. Haha!

Incorrect: I killed your family yesterday , they were easy to kill . Haha !

(Sorry about the strange example I used, couldn't think of anything else.)

Besides that, this looks interesting and I'm downloading it now.

Funny example :thumbs_up:
 
Level 17
Joined
Jul 16, 2007
Messages
1,389
New support for newbie in beta4a :
When you finish he tutorial quest : you will got GM's buff. Restore 4hp/mp/1sec. Inlast 1 hour or until you complete transfer quest or die.

Can u add some screenshots form ingame?... or maybe from editor.?..
people like to see, and then play. :)
Example: Someone offers you a date, you dont accept it until u see the person :)
 
Level 8
Joined
Sep 7, 2008
Messages
320
I can't talk to the Black Smith for the Warrior Quest...
How could I?

Quest system work like this :
1- You talk to NPC to take quest. If you saw scroll in your quest inventory(F3), that mean you can start do that quest.
2- Do the step write in scroll, if you didnt read what NPC say :vw_death:
3- Go back to NPC :vw_sleep:

So
1-Click onward toward your trial in Auron, you will get scroll
2-Go smith and click fix sword. He ask you 10 broken sword , 10 salamander's fire
3-Back to auron, and do 2nd step
4-Use rusted broken sword - aka sword of trial to kill 3 furbolg
5-Back to auron
6-Talk to grand master to change class
 
Level 4
Joined
Dec 12, 2008
Messages
85
Systems are really great, but terrain erases good thinking about this map. I would like if you try to add lots of doodads or import some tree or other things stuff. It would really help the looking of your map with the good systems.
 
Level 3
Joined
Feb 7, 2011
Messages
29
Hello,

I tried it for a few, I love the system about the stats and how the items work on the hero, it's pretty unique, will be following this map, haven't played it much at the map, cause the map is kinda empty and terrain and environment are pretty plain, but it's a new map and wish u the best of luck at going on with the project.

Regards.
- zheavy -
 
Level 2
Joined
Jan 27, 2011
Messages
16
So what are the requirements for doing a quest?
I had the quest scroll in my Bag Inventory and yet when I went up to the BlackSmith, nothing happened.
How do you "TALK" to NPCs?
 
Level 30
Joined
Jul 31, 2010
Messages
5,259
Map Review

well dude, if that's what you say, then let me show you a map review of mine


Heaven: The Beginning v1.03
General:

Originality-[10]
Triggering-[10]
Difficulty-[5]

Game Cosmetics:

Gameplay-[10]
Terraining-[10]
Synergy-[5]

Bugs-see information from below:

Map Score Overall-[50/50]

Overview:

[+] signs means there is something good within your work, this won't be part of the grading since this is just a good comment saying you made a good job
[-] signs means you must make something better or maybe an improvement of that part of your work
[bugs] won't deduct your score, however, will only show you some mishaps and low managing of some triggers,terrains,units etc.


Originality [4.5/10]
Note:
[-] I know your inspiration for this map came from Lineage right? yeah I like that game so much, its like WoW made in a totally different way, but if you want your map to be a success, make it better, expand your work to the fullest, instead of releasing it so quickly that it look so dull, no offense but you just have to make it.
Triggering [6.5/10]
Note:
[+] I adore your triggers, very unique, but since your map looks unfinished and definitely in beta release, I suggest you do more good codes and stuffs.
Difficulty [1/5]
Note:
[-] Okay dude, before you start to panic because of the low score I gave, let me tell you this, all of the monsters are so easy to kill, the quest aren't that daunting much, and their is so much work you need to make for your map, I like your idea with Lineage but dude, make the players thrill themselves with the hardships of the game to rate this map perfect!


Gameplay [3/10]
Note:
[-] The game I see has no good roles for it yet, like fight scenes, story lines, endings, and much much more, that's all I can say for this section.

Terraining [5/10]
Note:
[-] The Terrain will be great if you made a lot of good designs and effects, the map will be a blast if you know what I mean.

Synergy [2/5]
Note:
[-] Much to say, there are no good combination in the map for now, no good work at all, but somehow your still on the plan to do some heavy work dude!


To what I see, there are no bugs for now, well at least there is something I see is good.

Total Score [22/50] Grade [72%]

To my conclusions, you only need a good work for your map, really just one heavy, well-earned work to what you made, since Lineage is a really good rpg, you too must make it better, and for the terrain, that is the key of the new warcraft's design and to make warcraft rpg gamers in awe.

example of a really good RPG terrain screenshots:

69344d1257813312-screenshots-taurenhdrbloom.jpg]


courtesy: Warcraft III: World of Warcraft

the game is yet done, but see how they made it in details, especially the effects.

98061d1298069227-screenshots-terrain-terrain-04.png]


courtesy: Shadows of the Past

also not yet done, look how the maker made the map so beautiful and inspiring, like what Lineage looks like, show your map some really good environments and awesome effects.

76141d1266881872-screenshots-upcoming-18.jpg]


courtesy: Gaias Retaliation

and finally, the best of the best, look at how the modeling of the environments combine with the medieval style of the game, it looks so good to see and make gamers play more time for the map, you see, you just need more work done for your map and everything will be fine


happy map-making!
 
Level 8
Joined
Sep 7, 2008
Messages
320
You cant save in test map
AI :
Now , creep can walk (not run) around its respawn point.
Creep's movement speed is double during combat.
Creep will walk again if it's far from respawn point and back to spawn point if it can chase you :xxd:
Creep's chaseing range is ullimited now :grin:
 

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3LF

3LF

Level 2
Joined
Dec 31, 2008
Messages
27
Doesn't actually work. Such a shame, I wanted to give the AI a try. :\
 
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