would be a nice system for orpg maps i supose. Btw size doesnt matter but keep it as low as possible and just make them look cool i mostly need swords/staffs/shields and if you like you wana join our team as modeler?
My orpg is a 480x480 map and resolves around the world of Endora which is populated by many things. The goal is to create such a big orpg that no one has ever seen before in wc3. We will not use race´s but yet we gona use 2 sides. Guild of the light and Guild of the shadows which both have their own classes. Right now almost nothing is done except for 1 boss and 2 merchants and a small bit of terrain.
Hey, well i wonder what you would like to do since im working on 2 projects right now. an orpg map and the red alert map. The orpg map requires attachment models like staffs/swords and so on and the red alert map requires units and building. So tell me what you would prefer. and btw thanks for angel wing thread thing
Not bad, not bad! Lotsa changes that I'll post about soon in the forums, but a recent 1 is Rogue is now fully complete and has all 7 spells done. Any progress on that GUI dmg system? How bout the threat system? =p
Well, those are actually 3 diffrent full maps + desert what is pretty empty map.
Me and Garsh had the idea of campaing to make of from these maps, but then I just got bored with terraining and quited.
One reason why I don't want to share those maps is that maybe someday I will continue terraining and do something cool new stuff to those maps.
And second reason is that I've seen at Garsh's house that he is doing sometimes so those textures aren't just locked in dark folder to gather dust.
well i need a advanced system like in red alert 2 the way you make buildings. Btw the models i need are kinda a lot so doubt that will ever be done xD here is a small list.
Soviet nuclear lab (Where they launch nuclear bomb)
Weather controll device (Where the allied forces launch the thunder storm)
Allied tank factory
Soviet tank factory
Tania (The woman who can easily kill other units and buildings) Allied unit
Yuri (Soviet unit wich can use mind controll)
for each integer i from 1 to max
if duration > 0 then //it doesnt matter if it is duration but anything is fine which will make it stop
do some actions (e.g. move something)
set data = data[max] //do that for everything like duration/caster/unit/dummy/etc
max = max - 1
i = i - 1if you want to create a new instance you do:
set max = max + 1
set data[max] = something //e.g. triggering unit/distance/duration/caster/target unit etc.