• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Terrain Texture - Not working?!

Status
Not open for further replies.
testingwtf.jpg

So basically, it shows in the Worldeditor viewer on the side, but when I apply it = same old LordGrass texture.

I'm utterly confused because I know I have the right texture path... since i can see it in the worldeditor. Help? Anyone knows how to fix it? :goblin_good_job:
 
In case anyone else has this problem--the editor opens a new blank map when you open it that is set to "Lordaeron Summer". That's why the texture ends up preloaded, and that is why it ends up not showing up properly. But it should show up just fine in wc3.

It also happens when you open up any map that uses a tile you have, and then switching to the other map. If that is the case, then you can just restart the editor and open your map first.

Also, I think there is a setting that will prevent WE from opening a new map on startup. ;)
 
Status
Not open for further replies.
Top