Terrain Texture - Not working?!

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So basically, it shows in the Worldeditor viewer on the side, but when I apply it = same old LordGrass texture.

I'm utterly confused because I know I have the right texture path... since i can see it in the worldeditor. Help? Anyone knows how to fix it? :goblin_good_job:
 
Apparently found out that that particular texture = LordGrass

is preloaded in warcraft3 = thus can not be changed. I tried changing the path for an other tile = and it worked perfectly! This can now be closed :)
 
In case anyone else has this problem--the editor opens a new blank map when you open it that is set to "Lordaeron Summer". That's why the texture ends up preloaded, and that is why it ends up not showing up properly. But it should show up just fine in wc3.

It also happens when you open up any map that uses a tile you have, and then switching to the other map. If that is the case, then you can just restart the editor and open your map first.

Also, I think there is a setting that will prevent WE from opening a new map on startup. ;)
 
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