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Making textures appear inside the models

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Feb 1, 2009
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I just need to know how to make my texture appear inside the model, and not only outside.

I'm using oinkerwinkle's tools, wc3 viewer and wc3 converter.

I need the textures to show from the inside because I'm doing a cave model. I have the common archway from the world editor with a half-dome on it's back, creating the cave effect. I added the same texture used on the Archway to the dome, but when you zoom over it in-game, the inside part doesn't exist (is 100% transparent). I checked the "Two-sided" box in the geoset merger when i merged the models. Also, the cave doesn't have shadows inside it, I needed it to have them (since it's a cave, lol). If I solve the transparency problem, will shadows appear? Or do I need to set them too, in some way?
 
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