1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  4. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  5. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  6. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  7. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  8. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Terrain Request Shop

Discussion in 'Requests' started by L2love, Nov 24, 2010.

  1. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Terrain Request Shop [Closed ATM]

    The Terrain Workshop!

    Welcome to my Terrain Workshop, i have few weeks of free time. I'm gonna open a Terrain Workshop, here you can request any terrain for your map project. You will need to follow this template, so i can accept the request.
    You will be informed when your terrain will be finished.

    Request Template
    Single Player:
    All you need to answer is yes or no this could go with map type but I want to be positive if it's single player or not.
    Map Type:
    This Could count as anything such as RPG or Melee etc.
    Imports/Import Space:
    What imports are allowed and how much space the imports can take up note this only applies if it's not a single player.
    Map size:
    Note I cannot use JNGP because my computer hates it so max is 256x256 also anything above 256x256 will probably take a lot longer then normal 1-3 weeks being a rough estimation.
    Terrain Theme:
    Such as a forest or a bandit camp.
    Terrain Details:
    This part is very important if you tell me to just make a forest and add whatever in it I will just make a forest period I will add nothing unless you request it.
    Quality:
    There are 3 possibility's for this one Low,Normal,High depend on the one it will take longer so if you pick High it won't be done as quick as normal so if you pick high do not whine that is isn't being finished quick enough. Also this is also effected by size of the map so a High + 256x256 will take awhile.


    Single Player:
    Map Type:
    Imports/Import Space:
    Map size:
    Terrain Theme:
    Terrain Details:
    Quality:


    Here you can find finished terrains:
    Request #2 - Graverer
    Time took to finish:6 days
    Map MB:879.3 KB
    Map:http://www.epicwar.com/maps/155748/
    Creator Comment:There you go I can make small edits if something doesn't fit right with you but besides that I think it look's good.
     
    Last edited: Jan 14, 2011
  2. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Bump I got time to work on anything at the moment I am just bored.
     
  3. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,666
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    Single Player: Multiplayer
    Map Type: Random Hack&Slash/RPG
    Imports/Import Space: As much as you need, as I don't know how much space terraining takes.
    Map size:256x256
    Terrain Theme: Heavily Forested, but obvious pathways/easy movement. Minimum amount dead ends.
    Terrain Details: Mainly it is jusr forest, which you can make as you please. But a fairly large portion of the map should consist of a Tavern, which is your starting Location. Also a top floor of the tavern (not as big) and a hero selection area is needed. Everything else is forest.
    Quality: Medium. I have a pretty old comp so don't go excessive. But you have to make the land not flat/using one terrain tile.

    I also started on a map of this, I'll show it to you so you get some ideas.
    View attachment Tavern.w3x
     
  4. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Very bad idea to use UTM for it being as it's multiplayer but I will start right away on a new map instead of the one you have gave me if you don't mind.
     
  5. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,666
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    Yeah that's why I said to base it off that. Like 90% of the doodads were useless for me anyway.
     
  6. thereallywhitekid

    thereallywhitekid

    Joined:
    Nov 18, 2008
    Messages:
    115
    Resources:
    0
    Resources:
    0
    Single Player: No. Multi-Player
    Map Type: Hero Defense
    Imports/Import Space: As much as you need.
    Map size: 128x128
    Terrain Theme: Forest/Jungle. Swamp-ish.
    Terrain Details: So basically it's a jungle. It has a couple of waterfalls here and there. It also has some areas where hostile untis/creeps can be found. There should be a tavern probably located at the middle (you can change it if you want. I thought it would be more convenient this way)
    Quality: High. But if you think it's too much then you can make it medium.

    If you make this map I promise to give you +rep. :)
    Thanks very much L2love!
     
  7. Graverer

    Graverer

    Joined:
    May 29, 2009
    Messages:
    26
    Resources:
    0
    Resources:
    0
    If the Shop is still open...

    Single Player: Multiplayer
    Map Type: Random Hack&Slash/RPG
    Imports/Import Space:Hope it won't be more then 1mb :D
    Map size:96X96
    Terrain Theme:Ashenvale Forest,2 or 3 Hiden Patch Ways and if you can make Mountains,make 1 on the bottom right corner(i don't mind and without mountain)
    Terrain Details:Just an Awesome Forest
    Quality:High ofcourse



    If you will need my map to make the terrain,tell me,or just make it on a map 96x96,i will copy and paste it.Also i use black fog on it.Actually i will need and more forests,dungeons and etc...but i won't bother you with them :D.If you wanna help me for my map with terraining,PM me.It was a secret project untill now...
     
  8. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    It still is open I have bin giving dark wips and also would you like any buildings in your terrain because your just saying make a forest and that's all I will add I need details it's why I added that.
     
  9. Graverer

    Graverer

    Joined:
    May 29, 2009
    Messages:
    26
    Resources:
    0
    Resources:
    0
    I just need some cool forest :D,whit big trees,but if you are talking about destroyed buildings,yes.Just now i got 1 idea lol,if you have some cool casttle,add it,it would be cool-in the upper right corner.

    EDIT:Ohh and the forest should be non-flat,flatness sucks! :D
     
  10. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Request #2 - Graverer
    Time took to finish:6 days
    Map MB:879.3 KB
    Map:http://www.epicwar.com/maps/155748/
    Creator Comment:There you go I can make small edits if something doesn't fit right with you but besides that I think it look's good.
     
  11. Graverer

    Graverer

    Joined:
    May 29, 2009
    Messages:
    26
    Resources:
    0
    Resources:
    0
    TY for finishing my request,the terrain is rly cool!
    I would like to request new terrain if you don't mind,i will rep you again ofcourse,i'll ask my friends to rep you 2 ^^
    Single Player: Multiplayer
    Map Type: Random Hack&Slash/RPG
    Imports/Import Space:Hope it won't be more then 1mb :D
    Map size:96X96
    Terrain Theme:Dungeon,with vulcans,also 1 boss area,2 hiden patches cause it's hard to make hiden patches on ths theme
    Terrain Details:Just an Awesome Forest
    Quality:Medium,high needs 2 much space :/

    Also,can i ask you for something?Rly sry for requesting this,but can you convert the Ashenvale forest to medim quality?Or i can do it myself?i will give you credits both ways,so i think it's not so big problem,or is it?
     
  12. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    After I finish darks I will work on yours and I need more detail on how you want the Ashenvale forest converted to medium quality?
     
  13. Graverer

    Graverer

    Joined:
    May 29, 2009
    Messages:
    26
    Resources:
    0
    Resources:
    0
    yes ^^(medium quality)with medium i mean the normal quality,that the trees are inthegame.

    EDIT:pls don't use custom models on the new terrain i requested,i didn't copy the old ones cause they were 2 much,so it looks terribly on my map :(
     
    Last edited: Dec 7, 2010
  14. emitrin

    emitrin

    Joined:
    Apr 23, 2008
    Messages:
    120
    Resources:
    0
    Resources:
    0
    Single Player: 5v5
    Map Type: AOS
    Imports/Import Space: prefer to be less than 1 MB can work with 1.5MB
    Map size: 160*160
    Terrain Theme: Spring/summer Vs Fall/winter.
    Terrain Details: Basically i want to have 2 sides fighting against each other. one side will be a sunken ruins side with sand terrain, i want this side to represent the spring/summer. The opposite side of the map should be the fall probably Barren grass terrain, and the Boss monster mentioned in the middle of the map area should be winter so probably ice texture and hills with snowy trees surrounding just that area. A good model would be the DOTA Template 2.0 Terrain but i would like it to me more entertaining color wise and doodad wise.
    Quality: High enough quality to be visually appealing but not too high of quality that it will lag the game play too much. I gave pictures of both the concept and the ideal quality.

    http://www.hiveworkshop.com/forums/terrain-board-267/aos-help-184338/
     
  15. Gallin

    Gallin

    Joined:
    Sep 24, 2007
    Messages:
    1,049
    Resources:
    1
    Models:
    1
    Resources:
    1
    Multiplay
    Map Type:Strategy
    Imports/Import Space: You can import stuff you deem needed to make the terrian. Try to keep it to under 1.5 mb
    Map size:256x256
    Terrain Theme: Similar to Europe and the Mediterranean regions
    Terrain Details: I would like to have some large forests spread out in the map that can be chopped down. Also would like some mountain ranges. With some rivers. The rest is really up to you
    Quality:I don't know what the different quality levels mean but It doesn't need to be very high quality as the terrain is not the feature of the map. So I guess Normal

    Additional Information - Do you think you could add some choke points that would make it so armies have more of a chance of meeting up. Like mountain passes river crossing and narrow paths in forests.
     
    Last edited: Dec 9, 2010
  16. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Edit template info so just make sure you read it if your map is anything above 200x200.

    P.S. I will be working slow on any new terrains important things happening to me at the moment not a lot of time.
     
  17. Gallin

    Gallin

    Joined:
    Sep 24, 2007
    Messages:
    1,049
    Resources:
    1
    Models:
    1
    Resources:
    1
    I dont quite understand what this post is saying
     
  18. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    It just means for any map above 200x200 size will take longer then a lower sized map being as they take a lot more time to fill and any new requests I get will take longer being as I have to prepare for things one is a wedding and others is all.
     
  19. emitrin

    emitrin

    Joined:
    Apr 23, 2008
    Messages:
    120
    Resources:
    0
    Resources:
    0
    darn. well good luck with that stuff, who's terrain are you currently working on?
     
  20. L2love

    L2love

    Joined:
    Feb 8, 2009
    Messages:
    1,098
    Resources:
    0
    Resources:
    0
    Darks and it's around 50% done so the it will be yours emitrin and then gallins.