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Graverer
Last Activity:
Apr 30, 2011
Joined:
May 29, 2009
Messages:
26
Albums:
4
Location:
Bulgaria

Graverer

Active Member, from Bulgaria

Graverer was last seen:
Apr 30, 2011
    1. GIANT_CRAB
      GIANT_CRAB
      oh noes! u don't understand? nvm... -.-
    2. GIANT_CRAB
      GIANT_CRAB
      [IMG]
      You don't understand??? nvm..
    3. GIANT_CRAB
      GIANT_CRAB
      ----------
      lol'd, MUI is making a spell multi-cast-able, its not a format.
      New comers sometime mistaken this.
      ----------
      Now you should understand. (I saw wut u typed on yeo's VM)
    4. L2love
      L2love
      You can copy riggers easy and just import units is easy all.
    5. bureaulamp
      bureaulamp
      Puddi is win,that's why,youtube it.
    6. bureaulamp
      bureaulamp
      Why so PUDDI:='
    7. L2love
      L2love
      Just instead of trying to copy terrain onto anther map copy the other map onto the terrain map most of it's pretty simple.
    8. L2love
    9. yeohxin
      yeohxin
      Oh that's okey. All kind of boss that you can somehow link it to the scourge it's accaptable. =)
    10. yeohxin
      yeohxin
      Basically ice/plague/death/blood cuz they are bosses from the scourge.
    11. L2love
      L2love
      Ok I will fix it tomorrow not on the computer with WE at the moment is why.
    12. L2love
      L2love
      Doesn't lag for me and it's a perfect size you said under 1 MB and it is under 1 MB only reason to change it is for the lag but I think that's on your computer buutttt find me a tree model you want and I can switch em.
    13. L2love
      L2love
      So what's the problem with the map you can't see the tree's in game?
    14. yeohxin
      yeohxin
      Good. but I haven't made LK yet.
      But the heroes' stats is made.
      Level 1 will be like that:
      Str: 10
      Agi: 10
      Int: 10
      Along with 5 spend-able point. And every level gain the hero 5 more points to spend.
    15. yeohxin
      yeohxin
      Okey, now the map is on naga's hand to improve it's terrain.
      So your work is to think about bosses.
      Bosses what?
      Think about bosses' name,description,model,type(str?int?agi?),spells and finally it's boss fight.
      You can have an example on the map development thread. Under "Bosses' Section"
      I didn't reveal the boss fight because it makes the game less fun =)

      Edit: the boss should be a monster in The Scrouge. If you used some Wow's idea is also okey. Although custom's is better.
    16. Luffy_299
      Luffy_299
      Your signature is overmasive, make a lless big one.
    17. L2love
      L2love
      Btw no map to download but just got to finish castle and your request will be done.
    18. L2love
      L2love
      OH I know about space a lot of the stuff I will be deleting so it will take it down in side quite a lot so don't worry about that.
    19. L2love
      L2love
      Sorry your grammar isn't that good so I have to ask you want the castle to look like that just more dark and evil and with a cave am I correct? And for the boss area I need more details on that you want it to be in the map space or off to the side like in a black box where you will say enter a tower and be in that area?
    20. L2love
      L2love
      http://www.epicwar.com/maps/155555/ Here's a wip of the map tell me anything you want changed or added because next update it will probably be finished.

      P.S. didn't post in thread because that's for finished request not wips.
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  • About

    Location:
    Bulgaria
    Current Project:
    Secret!
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Night Elf
    Don't get in my way when i'm eating!or...i will eat you 2

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