1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Terrain mini contest 2 - Mysterious Submission

Discussion in 'Terrain & Level Design' started by Megafyr, Mar 4, 2009.

  1. Megafyr

    Megafyr

    Joined:
    Oct 29, 2007
    Messages:
    957
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Here's my submission for the terrain contest. It's a flying castel. Please comment it so that I can improve it. : )

    Okay second version is definitly different. The view I had on the first screenshot was kinda boring.. So I changed pretty much everything except the castle.
     

    Attached Files:

    Last edited: Mar 5, 2009
  2. raid1000

    raid1000

    Joined:
    May 1, 2008
    Messages:
    1,017
    Resources:
    0
    Resources:
    0
    lulz thats really NAIOS! maybe some more lights on teh castle
    maybe some lava cracks on teh ground should look awesome if done right...
     
  3. Nbah

    Nbah

    Joined:
    Mar 25, 2006
    Messages:
    685
    Resources:
    1
    Models:
    1
    Resources:
    1
    Oooh, looks awesome. Remind's me of some classic RPG.
     
  4. Gilles

    Gilles

    Joined:
    Sep 6, 2006
    Messages:
    8,463
    Resources:
    0
    Resources:
    0
    I don't care for the bridges, the wood stand out too much. Perhaps tint them more?
     
  5. Oziris

    Oziris

    Joined:
    Oct 14, 2006
    Messages:
    4,109
    Resources:
    3
    Icons:
    1
    StarCraft II Resources:
    1
    Tutorials:
    1
    Resources:
    3
    How much have you spent doing this? It looks good, but its not really hard to make. +rep for the work, tint down the wood as Gilles said.
     
  6. Megafyr

    Megafyr

    Joined:
    Oct 29, 2007
    Messages:
    957
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Spent about seven hours.
     
  7. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Oh, lol. Forgot to comment! I like it allot Megafyr ^^
     
  8. Restor

    Restor

    Joined:
    Mar 26, 2005
    Messages:
    728
    Resources:
    0
    Resources:
    0
  9. NinjasDontFight

    NinjasDontFight

    Joined:
    Apr 13, 2008
    Messages:
    687
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    The head reminded me of the Alligator castle in Donkey Kong 64!

    Is it supposed to be floating/flying? It looks odd where it is.

    Edit: As Void said the ground is boring... The high-rez doodads I think would fit with a swampy enviroment?
     
  10. ~Void~

    ~Void~

    Joined:
    Jul 1, 2007
    Messages:
    6,449
    Resources:
    14
    Icons:
    8
    Skins:
    2
    Tutorials:
    4
    Resources:
    14
    The ground is boring.
     
  11. Megafyr

    Megafyr

    Joined:
    Oct 29, 2007
    Messages:
    957
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Can I use those for the contest?
     
  12. Just_Spectating

    Just_Spectating

    Joined:
    May 16, 2007
    Messages:
    7,023
    Resources:
    46
    Models:
    11
    Icons:
    9
    Skins:
    26
    Resources:
    46
    are these "high-res" doodads found in the UTM?
     
  13. NinjasDontFight

    NinjasDontFight

    Joined:
    Apr 13, 2008
    Messages:
    687
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Don't see any in the 3.0... Mabey some other new version might have them.
     
  14. bounty hunter2

    bounty hunter2

    Joined:
    Sep 27, 2005
    Messages:
    1,949
    Resources:
    7
    Icons:
    3
    Maps:
    3
    Tutorials:
    1
    Resources:
    7
    Second one looks better. It just looks epic, higher mountains perhaps? Anyway looking very nice.