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Corexx´ Terrain Screens #2

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  • TodKSaison_04_Thema_02_Waechter.png
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  • DualSubmarine.png
    DualSubmarine.png
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  • Eiszeit01.png
    Eiszeit01.png
    1.7 MB · Views: 350
  • Grossstadt.png
    Grossstadt.png
    2 MB · Views: 358
  • Licht01.png
    Licht01.png
    1.9 MB · Views: 349
  • Licht02.png
    Licht02.png
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  • Nebellandschaft2.png
    Nebellandschaft2.png
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  • Oase2.png
    Oase2.png
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  • Regenwald02.png
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  • Uebergang.png
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  • Paradies02.png
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  • Veraenderung01.png
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Last edited:
Your high res work is amazing, too bad I hate high-res. :P

The wc3 stuff is awesome of course. I don't care for the licht terrain, and I like the regenwald terrain the most. Your nature has improved since back in the day. Of course you were always good with structures/robots.
 
Thanks, Gilles.
But why you don´t care for the Licht-Terrain?
It´s not ubercomplex but still nice I think. :O
Don't like the fog, sky, or sun. They all blend together into a big ball of orange. As well the fog ends at the beginning of the terrain, but is gets thick quickly, which looks odd.
 
I LOVE the theme on the Oase2. Are those models public?

Oh and the best one was the regenwald one
 
Done very nicely.

In the first new screen the construction is great, but I don't really like the background, maybe add some clouds around the thing?

The second new screen... the concept is awesome and has an equally awesome execution. I like the atmosphere and the highligthed eges on the terrain so it looks ''sunken'' into space. The white marble tile and the tiles surrounding it don't look so great though, maybe add some kind of staircase there?
 
Many of them are totally unrealistic. I think that's really cool! GJ man.
The submarine, temple-thing-on-top-of-rocky-pillar, space-thingy, etc. It's all really impressive and really creative. Only things I miss are some better fog and lightning effects in some of the terrains.

My favourites: TodKSaison_04_Thema_02_Waechter, DualSubmarine, Eiszeit01, Paradies02
 
Many of them are totally unrealistic. I think that's really cool! GJ man.

Well, I never tried to make realistic terrains, but thanks that you like them anyway.

Only things I miss are some better fog and lightning effects in some of the terrains.

I don´t use the UTM and Wc3 itself hasn´t that good posibilities for creating realistic fog or impressives skies.
The UTM-Stuff makes it too easy even if the fog- and particelmodels looks definitely better.

Done very nicely.
The white marble tile and the tiles surrounding it don't look so great though, maybe add some kind of staircase there?

Although I like the tiles I can try it. Showing the result later. :>
 
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